Showing posts with label FGL. Show all posts
Showing posts with label FGL. Show all posts

Tuesday, 13 November 2012

Fast News and A Request :)

Hey All,
As usual sorry for not posting for a while but I have been busy playing a friend of mine (@theBanov) newest game game (Phantasmaburbia) and its so amazing, you should check it :) Also I had some college work to do so everything is slowed down :( Sorry :(

You could be more updated of what I am doing by following me on Twitter (@amidos2006) as I tweet a lot more than here :)


First thing I am now working on my 2nd Commercial game which is an expansion to Balls game and the game is called All my Balls :) and I started a Devlog on Tigsource Forums where you can follow my updates on the project there :) (Go track the project).

About Alone in the Park till now we didn't get any sponsorship deal so if you know some contact to sponsor could you help us and tell him about the game :) I really appreciate that :)

Last thing I always wanted to be one of the finalist of FGS (Flash Game Summit) so could you vote for some of my games :) and here a list of my best games in 2012 so far Its easy just head to FGS Awards (link) and just fill the data with the game name and link on newgrounds

I hope I can sponsor Alone in the Park so I can nominate it in the FGS this year (I hope so) :)

Thanks everybody for reading my blog (as I never thank you before) without you I won't be able to continue working on my games (feeling that there is someone who likes to follow you and play your games really give me a push to continue).

That's everything for now

Bye Bye

Friday, 2 November 2012

Alone in the Park is looking for sponsorship

Hey All,
Sorry for not posting here the past few days but I was very busy the past few days. If any of you was following me on Twitter(@amidos2006) I am sure that news is old for him.

Alone in the Park (the collaboration game between me and Vartagh) is finished and it's now on FGL for bidding and also we sent direct emails to the sponsors in order to sponsor our game.

I wish this game is sponsored by Newgrounds or ArmorGames or Kongregate or AdultSwimGames as I love these sites a lot and want my game to be for them :)

This game had been in development before Clean'Em Up was even started it took around a year to be finished (due to not working on continuous on it) and I am very happy it's now finished.

I hope the game gets a good chunk of money as I am nearly broke and I didn't get any money from my games in this year 2012 (I was hopping Clean'Em Up gets me some money so I can continue working on games as full time or even part time but that doesn't happen).

So a request if you are a sponsor or have direct contact to sponsor consider telling him about Alone in the Park(FGL link and I have sitelocked version (just email me) if the sponsor have no access to FGL) and thanks for the help I really appreciate that :)

Here is the new trailer about the game :) Hope you like it better :)



And here is the poster for the game I made long time ago :)


So what are you waiting for :) Go test the game on FGL link and show me some love by rating the game or sending feedback or sending to a sponsor telling about my game or spread the word about the game on the internet or just enjoy the game :)

Listed is the game features
  • 7 playable / unlockable characters (featuring 3 IndieGames characters)
  • 2 Gameplay modes
  • Lots of different mushroom types
  • Boss Fights
  • Upgrades
  • RPG elements and power ups
  • Achievements
  • Different ending
That's everything for now :) Hope you enjoy the game

Bye Bye

Saturday, 1 September 2012

Find It! on FGL

Hey All,

Just want to say the collaboration experimental project between me and Alexitron (Find It!) is now completed and waiting on FGL to be sponsored :) I will start contacting some sponsors to see if they are interested :) Its just a small game where your aim is to "How many items can you find in 60 seconds? Play Find it! to find out. It will only take a minute."

Here is the link again if you didn't catch it first :)

Hope the experiment work good :) and that's everything for now :)

Bye Bye

Sunday, 11 December 2011

The Power waiting for sponsor on FGL

Hey all,
Long since last post but this time I have finished The Power (YaaaaaaaaaaaaaaaaY) and now waiting for sponsorship on FGL

Here is a trailer for it

Wednesday, 21 September 2011

Project Cupid New Graphics Launches :D YaaaaaaaaaY :D

Hey all,
The new graphics for Project Cupid has been finished and here is the new trailer for the game



Go and try it on FGL (link):)

Last thing all music made by Mikeal BauAir for me can be find on his Bandcamp Channel go and check it (Pace Maker, Project Cupid)

Sorry for this short post but promise soon will be more posts :)

ByeBye

Sunday, 18 September 2011

Project Cupid New Graphics

Hey All,
This is a short post and doesn't contain lots of details :)
Tomas Barrios (the artist I worked with him in Hello World! and Mountainer) offered to me to remake the graphics of Project Cupid :) and I accepted that (as lots of people complain about my graphics :D) So that's the result :)


The graphics almost finished now and as soon as it is finished the game will be relaunched on flashgamelicense with new graphics :) and here are difference image between old graphics and new one :) see it and tell me your opinion :) (click on image to enlarge)


That's all now :) stay tuned :) for more news soon :)

Bye Bye

Wednesday, 31 August 2011

Bunch Of News and Announcements :)

Hey all,
Long time as usual :) but still busy and have some boredom as I am always busy and when I am free (rarely happens) I want to work on my games and go out and watch movies in this little time so as result sometimes I just don't do anything.

But I have worked on my game Project Cupid and its now on FGL for bidding and here is the promo ad video.



About the iOS game :) the game is now named and its called iGoo and a devblog is launched for it you can view it here and here is a promo poster.


These all new I can share about my games :) but lets now talk about lots of different stuff and news of other indiegames and other developers :)

First thing let remember you with IndieGame: The Movie and here is its trailer :) which I adore a lot and whenever I feel depressed from my work or depressed I see it :) its super amazing :) and I can't wait till this movie launches.



Then lets talk about indiegames :) first game is Gang Garrison 2 is now out and for free go and download it :)


Also a nice game called Tale of Maledict is released go and try it :)


Also Block That Matters is now Out and it also wins the Summer Dream.Build.Play 2011 Grand Prize so you must go and try this amazing game.



Also Banov's new game Phantasmaburbia its demo is out and you can try it. Its classic rpg game but looks like its amazing :) go and try it.



The new game for Edmund McMillen called The Binding of Isaac trailer is now released and it looks gorgeous you must tune yourself and wait its release.



And the amazing game of all time is now released. Bastion the most anticipate game in 2011 is now out on Xbox Live Arcade and on PC you must buy this game it so amazing :) here is the launch trailer :)



Also D-Pad Studios amazing game Owlboy demo is out for it so go and try it :)



Arvoesine game now is free to download and play so go and check it quickly :)


Enough with games and lets talk about some game ost :) where there are some amazing tunes released:

A small news is about Spelunky fan toys is now released and they are amazing and adorable and called Spelunky Minis :)


There is alot of helpful and nice talks I saw on youtube :) so you check them.
First Petri Purho gave a talk at Assembly 2011 titled "Why Being Poor and Having No Budget is Good for Making Games"



Also Martin Jonasson talks about "Hats in Videogames"



Daniel Remar gave a talk about "Criticism, Empathy and how people talk about games"



Last talk was by Arvi Teikari which was about "DIY, design and motivation"



Now we will talk about some running contests that you can join :)

First one is GameJolt Indie(Function) Competition where the deadline is 24th September and the theme is MUSIC INTERPRETATION and the prizes are nice which are
  • Top 3 games featured on Game Jolt
  • Top 3 games featured on indie(Magazine);
  • Top 3 games featured on indie(Radio);
  • And quite possibly a cash prize for the 1st place game!
  • roboguy: I have a copy of portal 1 via steam that I am donating to the prize pool.
So for more info go and visit GameJolt.


Second Competition is IGF 2012 now is open for submission till 17 October :)


Last thing don't forget to tune yourself for TigJam 4 from October 20 to October 23.

Last thing is some useful tutorials and resource I have found and I think it will helps everybody :)

Indie Guide: it contains links for
  • Inspiration, Game Development & Game Design
  • Graphics
  • Sound & Music
  • Business
  • Marketing
  • Video Game Sites
  • Vido Creation
  • Website Creation
  • Other etc.


Here are 10 Tips When Developing for Multiple Devices

A FlashPunk fan make a game engine exact the same like FlashPunk but written in XNA and C# so users knows FlashPunk can develop easily using XNA called XNAPunk.

And Connor Ullmann wrote a nice tutorial for how to publish your FlashPunk game on iOS without so much changes using Adobe Air here is the link.

Also there is a tool released to rotate sprite images and reconstruct the lost pixels :) called RotSprite so you can use it and forget about the large effort you do in rotating the images.

Also there is some Flash Developer Tips that you will enjoy go and check it :)


Game Career magazine have a free issue (Game Career Guide) which is amazing and contain nice topics so go and check it :)

Last thing today is that CryENGINE 3 is now free to download and use :O which is something amazing so go and download directly the SDK :) now :)


This is all the news and announcement I gathered the past month :) and sorry for long time being away and sorry again for this long post but hope this post make you forgive me for not writing here frequently :)

Bye Bye

Saturday, 28 August 2010

I am Bad :D

Hey all,
I know that it has been long time since my last post here :S, which is really sucks I should return posting frequently here again.

First of all Mountainer have been finished (from coding point of view) using FlashPunk and now its over FGL getting feedback and waiting for new graphics made by Tomy (Artist of Hello World! project).

Here is link on FGL.

Here is some screenshots from the game and soon the demo video will be captured :)




About working I wanted to join Ludum Dare 18 either the Jam or the Compo but since I was too busy so I couldnt finish my entry which is called U.F.O.

I dont know if it will be nice or not but its idea is very strange :) Hope its good so I will try soon to finish a WIP for this game so as to test it.

Here is some screenshots from what I have reached till now in it.



Third project is a collab project between me and Alexitron, where we are going to remake one of his old games :) lets keep it secret for alittle bit and next post I will reveal it.

This is the news about my projects and stuffs, Let's take about the indie scene :).


Since I was talking about Ludum Dare; people there made lots of nice games in 2 days and every creator afterwards made a video called Timelapse where he shows the two days in about 5 mins and how he was working on the project, which looks nice.

Here is a video for Jonathan Whiting (he created a game called Collateral which is nice game)




Second thing, the famous game Plain Sight having 80% discount on steam so go and grab a copy.



Warlock Bentspine game soundtrack is released for free, by the way the game is very nice and you should try it (link).

Lets talk about Indie Game Movie :) They released another teaser which is a talk with Adam Atomic (creator of Canabalt) he talks in the video about this game specific.




At last FEZ Physics article has been posted by Polytron here is the link.

Thats all for now :) Hope to post at regular intervals rather than long times.

ByeBye

Wednesday, 28 July 2010

Cached News :)

Hey all,

Long Long Long Time, I know that but I was too busy working on Hello World! as besides its MMORPG game I want to make its my graduation project in college and my delivery date was last Monday 26/7/2010 and I want to deliver a stable bug free version but this version was containing minimal features but stable at same time.

The main supported features in this version was moving, wearing equipments, pick items from ground, throwing items, melee attacking, ranged attacking, leveling up and assigning attribute points.

Then I stopped working on it because I was having bad week due to that I have to make some paper for the military services in my country so It took from me lots of time. So I was having no time either for the blog or the game :S which is a bad thing but when I became by now free again I decided me and my friends on Hello World! project to continue working on it till the IGF competition as we aim to deliver it into IGF 2011.

I will continue working on the game as soon as possible may be we will start this weekend :) I dont know.

Another piece of news is that GameJolt made a GameJolt Jam this past weekend and I participate in it with a nice person called Bret Hudson since he is still not proffessional in flash like me so we decided to use GameMaker 8 So I started making a game called Mountainer where you play with a mountain climber whom wants to get to the highest part in the mountain.
The Game design and art (I made it) the code at the begining was made by Bret Hudson but since he was busy so I made the code (but he started it).


You can try a simple demo made for the Jam in this link.

I decided to continue the game but I will first port it to Flash using FlashPunk v1.3 so that to learn it as the only thing I learn was FlashPunk v0.7 which completely differ from v1.3.

After my game news lets talk about indie news in the scene :)

First of all the competitions :)
Since the new version of Andriod v2.2 support flash so all companies starts competition to make games using flash for Android.


Kongregate website makes a new flash competition for that purpose for more information here is the link.


FGL also make a flash compo for the android also for more details here is the link.


Mochimedia also launch a compo for android and for more details here is the link.


Indie Games Arcade made a compo for the expo and it call for submissions these days for more info see this link.


Experimental Gameplay launch a new contest called Zero Buttons Contest where you must develop game that doesnt use any buttons :) for more details here the link.


For more running contest you can check this page on GameJolt where it keep track with all indie running contests. Here is the link.

Lets forgot about compos and talk about some indie news.


First about No More Sweden Compo

Cactus made a presentation showing his games which is so nice :)





Also Oxygen Games make 3 parts video for its new game Project B







for more videos go the website of No More Sweden.

Lets talk about some awesome soundtracks.



First one is for a game by Drazzke made in WinniPeg Jam which is called Leap4Blue, the music is made by Infinite Ammo creator.


Second game soundtrack is the oil blue game which is so amazing here is the link.

Here are some discounts on some on some games.


First there is discounts on some amazing games here is a link for more details.


Second there is discount on some indie games on Direct2Drive for more details here the link.


There is a 50% discount on Eufloria game here is the link to buy it.


Lets leave these discounts and go for Game Career Guide news. This month the issue is for free you can grab it here.

There is some video interviews with some indie developpers (creators of Cletus Clay game)



These are all for now :) Hope you like it and sorry for not posting anything last few days. Hope to change that. I had to go now :)

Bye Bye

Friday, 2 July 2010

Huge Chunk of News

Hi All,
I am totally sorry for long not updating the Blog but I was so busy and I had lots of work and exams till now I am too busy but I managed to sneak with some little time to write a large and nice blog :)

First news if anyone noticed that PaceMaker FP changed from InDev to Complete Games and now waiting for Sponsorshipping.

Since I have evolved in the community of FGL to Level2 so they gave me 5 First Impression to use I was pretty confident from my game from developper feedback (take a look) here are some of the feedback:

"Awesome game!
One thing I would suggest, is that you make it clearer that the Asynchronous Virus is the easier one to start with (in my opinion at least). I was a bit consfused about the difference between the two at first.
Also, you might want to integrate some sort of tutorial or learning level. The beginning was a bit too hard for me becauseI didn't get the mechanic until about my third or fourth restart."


"Good work man, this is a really solid game. Some may disagree, but I love the grayscale-with-hints-of-red aesthetic. I especially like the guy that talks to you in the tutorial, and the way you slide out your text.
The gameplay is fun and unique. One thing that was a little rough for me was the lack of immediate feedback when a node ran out of bullets. You might want to consider adding a tone when a node's bullets are depleted, or even have it fire blanks.
Thanks - this was fun."


and other nice feedback their :)

So I was confident that I will get nice FIs when I use them here are the FIs:

Ease of Use: 10/10
The game is easy to figure out without the lengthy tutorial. The goal and how to achieve it are clear.
Fun: 8/10
I'd rather have some mindless active shootem up game than have to depend on a sense of timing so much.
Graphics: 9/10
I like the shock effects during the tutorial. I'm not a big fan of black and white so I'd add color.
Sound: 10/10
The music is fun to listen to. The game sounds are dramatic, but sparse.
Polish: 8/10
The tutorial is way too long. It was hard for me to be successful so I quickly lost interest.
Custom Question:
I like the shock sound and shake effects. I'd have a much shorter tutorial. I'd have an editor proof the text, there are some errors in grammar (lifes, failures, it's, etc.).


-----------------------------

Ease of Use: 5/10
This game has a few menu quirks. The intro forces you to hit the skip button instead of just going into the main menu when you've read everything. The tutorial didn't seem to let me shoot anything either. I had to exit out of it and go into a game.
Fun: 7/10
This is a cool idea and well executed, but I couldn't seem to last more than like ten seconds in a game. Maybe I'm just really bad at this.
Graphics: 7/10
The graphics are simple and computer-y, but I really like them. They fit the theme well. The way the menu text unfolds itself is cool too.
Sound: 9/10
Sounds are good. Loud explosions, fast paced energetic music. Perfect. Sound effects are almost as good. I would have liked my little zapper to sound more zappery. I know that's not helpful, but then the sound is about as good as it can get.
Polish: 5/10
The look and feel of this game is almost perfect. It controls pretty well too. However, maybe it is just me, but it seemed to hard.
Custom Question:
The look and sound of this game is perfect. It fits the theme, which is cool too. I just had trouble playing the game. maybe the rotor thing on the virus needs to spin faster? I died very quickly every time I played. It is a cool, good looking game, though, and a good concept.


-----------------------------

Ease of Use: 3/10
its very hard to shoot because its going very slowly
Fun: 3/10
the game is very difficult because of the shooting factor
Graphics: 5/10
graphics are to basic, and targets aren't much appealing
Sound: 7/10
I liked the music, it is motivating
Polish: 7/10
the shooting thing has to be improved because it makes the game very hard.
Custom Question:
this game can be very fun, if they fix the shooting
the music its cool and graphics are well designed.


-----------------------------

Ease of Use: 1/10
I read all the instructions and the back story and I couldn't get past the tutorial...do you shoot the white circle moving around the circle that shoots or was something else suppoed to show up for me to shoot? I don't get it.
Fun: 3/10
Maybe if I understood how to play it would be more fun but I can't ssay I enjoyed this one just moving around a blank screen and trying to figure out what to shoot.
Graphics: 5/10
the graphics are just ok.
Sound: Sound Off
no advice
Polish: 5/10
I can't tell if the game is polished or not because I actually don't know if something else was supposed to attack me or what. So maybe it was broken or maybe I couldn't figure it out.
Custom Question:
Hate to say it, but I didn't experience anything good about the game because I couldn't figure out what to do- even after reading all the info. The tutorial focused more on the story than what to do so more help is needed here.


-----------------------------

Ease of Use: 3/10
This game has too much text, I read it because I have to, you're paying me for this, but any other player would just skip it. And even as I read it it's still to hard to play this game, everything else on the screen has an enourmous advantage on the player.
Fun: 3/10
Running out of ammo constantly isn't my idea of fun in a shooter game, it doesn't make it more complicated, just makes it annoying.
Graphics: 5/10
Graphics look ok, but the lack of colors is really tiresome.
Sound: 10/10
I have to give it to this game, the music and sound effects are really good.
Polish: 5/10
Is the game just made of one level? because I keep coming back to the first screen, this needs to have challenges for the gamer, and not just in the form of achievements, change the colors please, why black & white? I saw some red too but that's not enough.
Custom Question:
I didn't really like the game, it's more text than playtime, I didn't like that I keep running out of ammo and enemies are faster than the player. Controls aren't as easily explained as they should be. The only thing I liked was the music and effects and the possibility that this game could be a great shooter if changed drastically.


So the overall results are
Average Ease of Use: 4.4000/10
Average Fun: 4.8000/10
Average Graphics: 6.2000/10
Average Sound: 9.0000/10
Average Polish: 6.0000/10
Average Minutes Played: 8.2000/10


As you notice that As I always said BauAir is amazing Musician and is the best thing happens in this project is knowing a talented person like him :) He is very helpful and very nice person :)

I dont know if the game is good or bad or anything and how to improve Hope I can do something :) and Hope after this negative FIs to find sponsor :S

Lets Jump to another thing which is the only InDev Game Hello World! Tomy made the new graphics for the player with variants of skin colors and variants of weapons and varient of Hair styles and color :) I am working with the Graphic Core Engine its too complicated and hard to keep the code general and at the same time simple and not take too much work.

Here are some of the graphics :)


It looks nice :) I dlove him small with big head and amazing pixels Thanks to Tomy and his amazing work.

Now lets go to some indie stuff news :)
First Compo:


GameJolt have launched its 5th competition where its Theme is Demake (An already released indie game (of your choice) that, instead of being remade and improved, is demade and simplified so as to seem like the version that would have been released at some point in time before the original game)
The Contest will finish at midnight between 7th july and 8th July.
For full details click here.

Second Compo:


Its called Think Quest Compo its made by Oracle there are lots of fields to subscribe in so choose which is suitable for you. It will end in April 2011.
For more details click here.

Third Compo:


It is a Tigsource Compo called A Game by Its Cover where it is a game development competition based on how people's work inspires others to think in new and wonderful ways. In it we'll make real games out of fake game carts whose creators probably never imagined would become something real!
It will end at 31 July. For more details about rules and game click here.

Fourth Compo:


IGF 2011 have been open for submitions may be I will submit Hello World! If I could finish it soon for more details go to IGF website.

Fifth Compo:


Its launched by Game Maker Games website and called List Compo where more than one theme is available where there is 40$ prizes for the winners. The due date of the compo is 21 September.
For full details click here.

These are all the compos Lets go to another side which E3 YaaaaaaaaaaaaY :D I saw it online its amazing what the 3 companies (Microsoft, Sony, Nintendo)

Here is a small and brief summary about it:

Microsoft: Beside lots of amazing games that are coming to the platorm it announced about Project Kinect (formal name for Project Natal) its amazing and so precise and nicely done. Also it made a new version of XBox 360 which looks nicer than old one. Take a look by yourself.



Sony: Besides lots of amazing games that are coming to PS3 and PSP it announced about the launch of PS Move with eye piece which is very precise Also it announced that PS will support 3D games using Sony Bravia 3D screen and 3D glasses which is kidna cool. Take alook by yourself.



Nintendo: Beside the huge punch of amazing games made for the Wii. Nintendo announced about Nintendo 3DS where it view 3D without need to glasses at all. Take a look by yourself.



Third part of new is about some huge sales on Steam you should go for it (I am not sure if all of them is still running you can go and check).
Lets start with each game name and price:


Osmos game on steam with 2.5$. Here is the link.


Shatter game on steam with 2.5$. Here is the link.


The Misadventures of P.B. Winterbottom game on steam with 2.5$. Here is the link.


Last sale on steam is on Northern Light Pack where you get 5 amazing games with discounted price 64% discount so go and grap it. Here is the link.


Another thing I didnt say about The Oil Blue game has been already released and you could try the demo now (link) Its so amazing you should go and grap a copy
Also its soundtracks are amazing and musician is selling them for what you want to pay for it. Go and grab the music its amazing (link)
If you are fast enough you could buy The Oil Blue and GreenTech+ at discounted price (link).

Another part of news is about GameMaker and PSP porting so if you wish to know about updates in this here is a link for more info.


Lets now talk about FlashPunk a little. First there is a tutorial about Using Particle Emitter system here is a link.


Adam Saltsman and Chevy Ray have made a website called Flash Game Dojo where it contains alot of helpful info about flash gaming and how to get started either by FlashPunk or Flixel also it contains lots of helpful Tutorials that you can check. Here is the link.

Another part of news thats my game old Game Mailure have been published in a video on Pixel Prospector Indev in video where this video contain 235 Indie Video Games. Have alook on it.



Also there is another video by Pixel Propector (as the main site have been launched) contain 190 Indie Games. Here is the video.



Another piece of nice video is some video pictured for IndieGame the Movie



For more videos go to the website and check it.

Last thing today is some E3 Video interviews with Indie developpers.

First is interview with developers of Gemini Rue Game



Second Interview is with PixelJunk Shooter 2 Developers



This is all I have got till now Hope you enjoy it. I know there is more but thats enough till now.

Bye Bye