Friday 23 December 2011

How Zebalooz is created for GameZanga

Hey all,

I know that this post is not interesting at all but I wanted to share how Zebalooz was made for the GameZanga as its my first time I submit a game to a GameJam every year I participate but never submit (ex: U.F.O.)

First of all after I know that the Theme was Social Problems (@Thursday 15/12/2011 00:00 CTL) I start thinking about problems and the two most problems that take control of my brain were She7ata problem in Egypt (people that doesn't work and want money from you (begging problem)) and the second one was about Sayes problem (Its another form of begging but instead of asking money he stands beside the sidewalk and help you to park your car a little although you can park it and ask you for money)

After that I start thinking how to make that nice and playable and a small game that can be finished quickly especially that I was travelling next day to Luxor & Aswan where it takes about 10 hours journey by train so I wanted to make the game simple enough so I chose the She7ata Problem and started thinking how to make it so I thought first that you have different begging methods and you must satisfy each method with the correct person (ex: if one setting in car with a girl use the famous word "Ellahy tetgawez el 3arosa elly gambak, ellahy tetgawez elly bet7ebaha, ...etc" which means (Give me money and I will ask god that you marry this beautiful girl beside you) and if the car doesn't have a handkerchief sell to it some one with twice price and if the car appears dirty try to clean it using towel.

But where is the catch in the game so I asked myself I can make police officer look in opposite direction and if he saw you begging while he moves he is moving around he will ran after you and you should hide in garbage or behind anything till he returns to his position again (inspired by Mailure) but when I think in that I found also it is not funny nor entertaining so I thought why not make the cars can hit you and you must move your player away before car moves.

But still the game is missing something its not nice so I thought why not make them team of Beggars where each one is specialized in one of the previous stuff and you switch between them and move them to make begging. By that time I though its interesting so I wrote all these data in text file and go to sleep.

@Friday morning I started to make the game assets as I wanted to finish most of the game before 17:00 where I will be going to train station and thnx to Saker who encouraged me to work with the 4 hours laptop battery on the train.

While I was making the cars in the asset sheet I though about it I found the game is very large and won't be able to finish it on time so I deleted everything and started to think in new idea also what turns me away also that a friend of mine (Ahmed Hassan Salem) also making a game about begging problem so I thought its time to change it.

I was brain storming again till I found the idea the Garbage problem in Egypt and I inspired by Mountainer to make the game that way.

So I started to making assets I made the player and backgrounds and buildings and garbage bag being thrown and other garbage stuff on street, Then I started to code that by 17:00 on Friday I finished the graphics and coding the background and started to code the buildings.

Then after I reach the train station I found a plug in the wall at the information desk so I sat on my bag and work for 1 hour to make the static objects and make garbage been thrown from mouse position when I clicked with the mouse.

Then on the train for 3:30 hours I continued to work and make the buildings throw garbage with timers and made the car and made all static objects that hit the player.

Then when I reached Luxor it was on Saturday 18/12/2011 I searched for a Plug in and found on in the Cafeteria so I plugged in laptop and started to code the player for 1 hour.

Then I continued coding after taking the breakfast in the hotel for 3:00 hours I was tweaking the collision and all other stuff.

and at last I went for free tour in Luxor market so I went to McDonald's and worked for 2 hours there and returned again to the hotel by that time I finished everything except for the menus and how to play, and all other these stuffs.

By time I returned to the hotel it was 22:00 so I had only 2 hours left to make loading screen and site lock for the game and all menus and story and everything so I started to finish all these in 1:15 hours and started packing the game to send to the GameTako GameZanga Competition where I send my entry @23:40 on Saturday 18/12/2011 :)

Hope my story is not boring and hope it influence people in creating better games than mine :)

Hope everything is fine with all people and bye for now

Bye Bye

Tuesday 20 December 2011

Zebalooz new game

Hey all,
I have participated in an arabic GameJam called (GameZanga) hosted by GameTako website where the theme was Social Problems like Stealing, Marriage Difficulties, Poverty...etc.

I decided to make a game about Garbage called Zebalooz its written in arabic so I will explain it here "you need to avoid garbage from falling on you or hit by car or stop from stop moving forward and your controls is the arrow or WASD and Space bar for jumping.

These are all entries of the competition if anyone want to try other games from the GameJam here is the (link) but I have a request can you vote for my game as my game is down rated and the rating will affect the results of the GameJam competition. Here is the (link) again.

Last thing is that Mountainer has been featured by Slumlord27 Channel on youtube as an Under the radar and here is the video.

This everything for now but plz before you go vote for my game :)


Sunday 11 December 2011

Mountainer Android Version

Hey all,
Two posts in one day that's beyond your expectations from me I think :D
But I have finished an Android Version for Mountainer and will be released soon in market where a friend of mine (Ahmed H. Salem) is helping me to test it on his android phone (HTC Desire HD) and it runs smooth and nice.

I will try to support different screen resolution now just 800x480 is supported, I will try to support 480x320 and 320x240 :) Hope I can do them good :) It will be free to play with no ads :)

Here is a promo poster for it :)

Bye Bye For now

The Power waiting for sponsor on FGL

Hey all,
Long since last post but this time I have finished The Power (YaaaaaaaaaaaaaaaaY) and now waiting for sponsorship on FGL

Here is a trailer for it

Wednesday 21 September 2011

Project Cupid New Graphics Launches :D YaaaaaaaaaY :D

Hey all,
The new graphics for Project Cupid has been finished and here is the new trailer for the game

Go and try it on FGL (link):)

Last thing all music made by Mikeal BauAir for me can be find on his Bandcamp Channel go and check it (Pace Maker, Project Cupid)

Sorry for this short post but promise soon will be more posts :)


Sunday 18 September 2011

Project Cupid New Graphics

Hey All,
This is a short post and doesn't contain lots of details :)
Tomas Barrios (the artist I worked with him in Hello World! and Mountainer) offered to me to remake the graphics of Project Cupid :) and I accepted that (as lots of people complain about my graphics :D) So that's the result :)

The graphics almost finished now and as soon as it is finished the game will be relaunched on flashgamelicense with new graphics :) and here are difference image between old graphics and new one :) see it and tell me your opinion :) (click on image to enlarge)

That's all now :) stay tuned :) for more news soon :)

Bye Bye

Saturday 17 September 2011

Just quick short post

Hey all,
Sorry but I will keep that post short, I just want to say that CrytorYan is featured on IndiePub homepage this week :) YAAAAAAAAAAAAAAY :)

Go and check it :)

That's all for now :)

Bye Bye

Wednesday 31 August 2011

Bunch Of News and Announcements :)

Hey all,
Long time as usual :) but still busy and have some boredom as I am always busy and when I am free (rarely happens) I want to work on my games and go out and watch movies in this little time so as result sometimes I just don't do anything.

But I have worked on my game Project Cupid and its now on FGL for bidding and here is the promo ad video.

About the iOS game :) the game is now named and its called iGoo and a devblog is launched for it you can view it here and here is a promo poster.

These all new I can share about my games :) but lets now talk about lots of different stuff and news of other indiegames and other developers :)

First thing let remember you with IndieGame: The Movie and here is its trailer :) which I adore a lot and whenever I feel depressed from my work or depressed I see it :) its super amazing :) and I can't wait till this movie launches.

Then lets talk about indiegames :) first game is Gang Garrison 2 is now out and for free go and download it :)

Also a nice game called Tale of Maledict is released go and try it :)

Also Block That Matters is now Out and it also wins the Summer Dream.Build.Play 2011 Grand Prize so you must go and try this amazing game.

Also Banov's new game Phantasmaburbia its demo is out and you can try it. Its classic rpg game but looks like its amazing :) go and try it.

The new game for Edmund McMillen called The Binding of Isaac trailer is now released and it looks gorgeous you must tune yourself and wait its release.

And the amazing game of all time is now released. Bastion the most anticipate game in 2011 is now out on Xbox Live Arcade and on PC you must buy this game it so amazing :) here is the launch trailer :)

Also D-Pad Studios amazing game Owlboy demo is out for it so go and try it :)

Arvoesine game now is free to download and play so go and check it quickly :)

Enough with games and lets talk about some game ost :) where there are some amazing tunes released:

A small news is about Spelunky fan toys is now released and they are amazing and adorable and called Spelunky Minis :)

There is alot of helpful and nice talks I saw on youtube :) so you check them.
First Petri Purho gave a talk at Assembly 2011 titled "Why Being Poor and Having No Budget is Good for Making Games"

Also Martin Jonasson talks about "Hats in Videogames"

Daniel Remar gave a talk about "Criticism, Empathy and how people talk about games"

Last talk was by Arvi Teikari which was about "DIY, design and motivation"

Now we will talk about some running contests that you can join :)

First one is GameJolt Indie(Function) Competition where the deadline is 24th September and the theme is MUSIC INTERPRETATION and the prizes are nice which are
  • Top 3 games featured on Game Jolt
  • Top 3 games featured on indie(Magazine);
  • Top 3 games featured on indie(Radio);
  • And quite possibly a cash prize for the 1st place game!
  • roboguy: I have a copy of portal 1 via steam that I am donating to the prize pool.
So for more info go and visit GameJolt.

Second Competition is IGF 2012 now is open for submission till 17 October :)

Last thing don't forget to tune yourself for TigJam 4 from October 20 to October 23.

Last thing is some useful tutorials and resource I have found and I think it will helps everybody :)

Indie Guide: it contains links for
  • Inspiration, Game Development & Game Design
  • Graphics
  • Sound & Music
  • Business
  • Marketing
  • Video Game Sites
  • Vido Creation
  • Website Creation
  • Other etc.

Here are 10 Tips When Developing for Multiple Devices

A FlashPunk fan make a game engine exact the same like FlashPunk but written in XNA and C# so users knows FlashPunk can develop easily using XNA called XNAPunk.

And Connor Ullmann wrote a nice tutorial for how to publish your FlashPunk game on iOS without so much changes using Adobe Air here is the link.

Also there is a tool released to rotate sprite images and reconstruct the lost pixels :) called RotSprite so you can use it and forget about the large effort you do in rotating the images.

Also there is some Flash Developer Tips that you will enjoy go and check it :)

Game Career magazine have a free issue (Game Career Guide) which is amazing and contain nice topics so go and check it :)

Last thing today is that CryENGINE 3 is now free to download and use :O which is something amazing so go and download directly the SDK :) now :)

This is all the news and announcement I gathered the past month :) and sorry for long time being away and sorry again for this long post but hope this post make you forgive me for not writing here frequently :)

Bye Bye

Sunday 26 June 2011

Undead rising :)

Hey All,
It seems dead here :S sorry for that as I didn't mean to do that but I was forced to stop all my activities for this long time :) due to my country status (as I live in Egypt and at same time I am serving in the army forces) also I had exams for my master degree which make it worse and I had no time to do anything :S

I will finish exams on 30/6 and I think I will take small break and return working on my projects :)

I updated my current projects to contain all my running projects :) which contains Hello World! and The Power FP and the new game Project Cupid :) and Top Secret iOS game where I designed the game and will make graphics :)

I won't talk about Project Cupid until I finish working on it but here a promo poster for it :)

Hope you are not pissed off with me but really what happens was out of my hands

Bye for now as I had exam tomorrow Hope I will post soon here :)

Friday 25 March 2011

Mountainer is Out :D

Sorry this gonna be a short and quick post :) just telling you about Mountainer have been sponsored and out on
1- Games1
2- Kongregate
3- Newgrounds
4- GameJolt

Enjoy it :)

Sorry but I am busy talk to u all later :)

Bye Bye

Tuesday 8 February 2011

Pace Maker FP Distribution :)

Dear All,
This gonna be short post as I am busy but I have started distributing my game Pace Maker FP all around the world and I started with my favourite famous three sites

1- Kongregate
2- Newgrounds
3- GameJolt

I had to go now

Bye Bye

Wednesday 2 February 2011

Pace Maker FP Release

Hey all,
This is just a simple short post telling that Pace Maker FP can be played now at You should go and try it with its new features over old version :)

Something quick I have made (some pixel art) and tell me ur opinion :)

Enjoy :) and Talk here later

Bye Bye

Friday 21 January 2011

Longest Ever Post I think For the New Year (2011)

Hey All,
First this is a very very very very long time since I post, but I was really busy and still busy but now less busy than before.
The reason I was away was due to army first I was away for 50 days in my training camp then when I returned I go everyday from 5:00 am and return home at 6:00 pm working for army so I reach home tired and go for sleep directly or see a movie and sleep.
No big deals and what make it worse for me that I am have collegue post graduate studies and I was having exams and I didnt study well because of the army.

Lets forgot about all that and lets talk about games and news. First thing before you start reading BEWARE!!!! this post is long and require lots of free time to try everything and test lots of stuffs in it. So if you aren't free mark this post as good post and come back when you are free :)

First part of the Post was for the New Year (2011) :) First thing I must say Happy New Year 2011 and Goodbye 2010 (I know its a bit late but I said my execuse in the upper part) So forgive me about that :)

There is nothing better to celebrate new year than trying best games of 2010. The following lists are made by lots of sites espicially Indiegames and TIGSource.

TIGSource best and most popular games on forums accross 2010 are
IndieGames Weblog best 2010 games with their category

After this large list of top games GameMakerBlog have made a video for 100 Game Maker Games in 10 minutes

Now for the 2nd Section of this post which talks about some game news but for some reasons all the news I will going to talk about related for Apple stuffs either iPhone or iPad or MAC.

First the famous GameMaker game designer Jesse Venbrux have pulished iPhone games and MAC games of his old games. The games are

1- They Need to be Fed

2- Frozzd

3- You Probably Won't Make It

Second Stuff is that YoYoGames have started there store which produce games for PSP , iPhone/iPad, MAC and Android go and check everything

Third stuff is that World of Goo iPad version have 50% discount and you can buy it now by 4.99$ only go and grab a copy.

Last thing in game new that Cactus made a MAC version for lots of his old famous games,

Third thing is Open Source News :) as lots of stuffs are now turning Open Source so lets check whats new there.

Daniel Remar (Creator of Master Peice IJI and Hero Core) Games have gone Open Source to download sources for his games here is the link.

The master piece game Canabalt goes open source and here is the link.

Fourth Part is some interview and videoes of famous and nice indiegames developers

1- World of Love 2010: Cliff Harris talk

2- Into the Night with Jason Rohrer and Chris Crawford

3- Thomas Vian's Elevator Pitch for sfxr and as3sfxr where he has made an as3 port ( for famous Dr. Petter's sfxr( program

4- Interview with Chris Hecker of SpyParty

Fifth Part is about New Game Music release

1- Kometen

2- NightSky

Sixth Part about new Game Competitions

1- TIGSource Versus Compo

2- Experimental Gameplay Inanimate

3- TIGJam UK 4

4- Game Jolt Official Invention Comepition

at last there is discounts on FGS 2011 tickets for a limited time, use the code “I_Love_Mochi” when you register and you’ll get a 25% discount on FGS 2011.

Seventh Part is my music picks for games soundtrack of 2010

Eighth and last part is some pixel art I do quickly I know they are bad but better than nothing

Huuuuuh, This is too long I shall stop now :) Hope you are not angry of me after all :)

I had to go now :)

Bye Bye