Showing posts with label GameJolt. Show all posts
Showing posts with label GameJolt. Show all posts

Tuesday, 27 August 2013

My LudumDare 27 entry: Match A Number

Hey All,
Sorry for being away and not writing here or doing any activities or not having any released games since Atomic (end of April) but sorry again for that I was in very bad mood and bad situations but I promise you, that lots of releases are soon because I have been working on some long term projects and they are almost finished so stay tuned ;)


I participated in past LudumDare 27 to release a new game but I had only 10 hours to make a game so I didn't think about an idea I chose an old idea I had and implemented it. The result is Match A Number is out with two versions the LudumDare is very difficult because I restricted the timing to 10 seconds (to cop with the theme) but since the game had nice way to play so I made a relaxed version with more time and uploaded it to my beloved 3 portals Go try it and don't forget to rate my game on LudumDare. That's everything for now don't worry will post more frequent.

Bye Bye

Sunday, 23 June 2013

Clean'Em Up Anniversary

Hi All,
Long time since I post last time here but I was mainly suffering from depression and being busy and other mental issues and some family problems (Problem Cocktail :D).

Yesterday was 1 year anniversary for the release of Clean'Em Up (as it was released on 22/6/2012) since there is no more sales or downloads for demo and my intention is always to have more people playing my games so I figure out to make Clean'Em Up Free to Play so more people can play it yaaaaay :)

You can download it directly from I wanted to write a postmortem with the anniversary but I was busy so I didn't do it but I will do it soon :)

That's everything for now.

Bye Bye

Monday, 8 April 2013

Atomic a New game in 48hours

Hey All,


I just finished and published my new game Atomic (was made for the GameDesign Workshop by Mario Von RickenBach). The game is inspired by Super Crate Box and Super Hexagon at same time (and for sure inspired from my game Chaotic).

Collect squares, avoid bullets and survive for longest time. It's easy one button game so go try it. It's now on my three amazing sites That's everything for now. See you next time.

Bye Bye

Wednesday, 20 March 2013

Loss: New game made for GameTako Zanga

Hey All,
I have finished a small game made for GameTako Zanga with Samer Abbas (Middle East Gamejam) called Loss (the theme of the gamejam was Lost) the game is just an expression about some stuffs I suffered during my life and still happening to me.

The game is now online on Hope you like the game and that's everything for now.

Bye Bye

Friday, 15 March 2013

Chaotic new game for GameJolt Contest

Hey All,
Sorry for not posting here for long time but I am too busy and was somehow depressed so I didn't work a lot on gaming projects but I took opportunity and made a game for GameJolt Contest 9 called Chaotic.


The game is now online over my 3 lovely sites That's everything for now :)

Bye Bye

Tuesday, 29 January 2013

Alone in the Park on Portals and ArmorGames

Hey All,
Alone in the Park is now on ArmorGames and on MochiGames and on Kongregate and GameJolt :) and it got featured on MochiGames and GameJolt on the release which was cool :) I know the game didn't do well on ArmorGames but it is still a nice milestone for me to have a game on ArmorGames :)

That's everything for now, I know its not much but I wanted to tell you all about that :)

P.S: If you following me on twitter (@amidos2006) you probably knew all that before the post :D

Bye Bye

Sunday, 27 January 2013

Simple Love my First Global Game Jam entry

Hey All,
Long time as usual (my traditional intro) since the last post :) but I am so busy these days, although I managed to enter the Global Game Jam for the first time :D YaaaaaaY :D

Since the Theme was Heart Beating and I always wanted to make a love game and romance one (although I am not romantic person but I always love Romance Comedy Movies) so it was the time to create one.

I think words and music and environment are the ones that stimulates emotions in the player so I thought a lot how to make the game feels nice and amazing till I got the idea of playing with words and making worlds have shapes of hearts.

Since I never like text games because it contains lots of text and words so I want to keep text as minimum as possible (also I am not a good writer).


Due to all that Simple Love is made and here the Link to its Global Game Jam page. Also I managed today to make a version of the game to That's everything for now Hope I can release finish some of the games on my list soon (I hope so)

Bye Bye

Wednesday, 9 January 2013

Top Down Super Crate Box on Portals

Hey All,


Probably you know from my twitter account (@amidos2006) or following me on Newgrounds that I have released Top Down Super Crate Box on my three beloved protals Hope you enjoy the game and stay tuned for more games and better games this year (I hope so)

Bye Bye

Monday, 24 December 2012

Evil Goat New Game & it's Walkthrough

Hey All,
I know its a bit late as usual to tell you about my new game Evil Goat which is made for LudumDare25 (You are a Villain).


For sure you knew from twitter about it when I was making it but I was a bit busy to post here about it and at same time I wanted to post here after sometime so I can test every level and be sure the minimum is correct in each level.

Thanks to Aro769, MadMath, Guzah, Fake-Zarkel, DrominEcho, keharriso on Newgrounds for helping me to correct the minimum of most of the levels.

Here is Timelapse for me about LudumDare (frame rate is 3 frames per second and I captured around 4 frames in hour so the video is short due to that)



The game is now uploaded on Last thing but don't use it unless you are totally stuck is a Walkthrough for the game

Level 1 - 1/1: U
Level 2 - 2/2: UD
Level 3 - 3/3: RUL
Level 4 - 9/9: RLURDULDR
Level 5 - 14/14: RURDLDDRDLLDLU
Level 6 - 4/4: DRLU
Level 7 - 11/11: URULRDRDLDD
Level 8 - 20/20: RDLUULRULLURULLDDUUU
Level 9 - 7/7: RLDRUDL
Level 10 - 19/19: ULULDRLURDLLRULDLDR
Level 11 -5/5 RURLD
Level 12 - 37/37: URDRULDLRULURDRULDRURDLURULDLURDLURRD
Level 13 - 21/21: LURDLULLDRULDLURDURDR
Level 14- 39/39: RULUDRURDRRRRURURDDDDDDLLDLUDLDRDRURRLR
Level 15 - 20/20: RRUDLLUUDDRDLUULURDD

Hope you like the game and enjoy it :) That's everything for now :)

Bye Bye

Friday, 7 December 2012

Mindless GameJolt GameJam 3 Entry

Hey All,
As usual I am telling you at the start of the post that It has been too long since last post and I update my twitter faster than that blog so if you want to know faster updates follow me on twitter (@amidos2006).

I think I became a little expected and repetitive on the starting of any of my blog post so I tried to repeat it this time in a new way :P

Recently I entered GameJolt GameJam 3 but unfortunately I didnt notice that the jam started 2 days before so I didn't manage to submit on time so I worked on it for about 48 hours but not like a jam it is distributed on several days.


And I managed to make Mindless (a game that metaphors what's happening in the political scene happening in Egypt these days and the conflicts between Freedom and Religion) where you ..... You'd better try it so I don't spoil the experience as its a short experience game.

The art style of the game is inspired by "Seedling" the amazing masterpiece game by Connor Ullmann (if you didn't try it before you should do it now).

The game is now on That's everything for now :) talk to you all later

Bye Bye

Friday, 19 October 2012

Snazzle: a tribute game for Snayke game

Hey All,
Sorry for not keeping you informed about Snazzle but I was so busy this week working on Snazzle and working at faculty :) In the end the game is now finished and I think it turned out very well and I hope you will like it.


It's now online over: That's everything for now will post soon about some stuff when I got free time

Bye Bye

Monday, 1 October 2012

Balls (new game) is OUT!!!

Hey All,


New experimental game Balls has been finished and now its online on Just use the mouse to aim and press to shoot your Ball, Same color Balls explode on contact, Blast all Balls.

This experimental game is different from all the other because if the prototype works well, We(Omidos) will make a large scale project called "All my Balls" and will be our(Omidos) second commercial game.

There are alot more information I want to share with you but I am busy these days so I will share them as soon as I became free again.

Bye Bye for now

Friday, 7 September 2012

Explode new puzzle game is Online

Hey All,


New experimental game Explode has been finished and now its online on Just use mouse to place bombs which explodes and moves balls toward Goal.

That's everything for now, see you later :).

Bye Bye

Tuesday, 28 August 2012

Collect Enhanced version is now online :)

Hey All,
Collect my entry to LudumDare 24 is enhanced and became more easier and less repetitive is now online on my usual portals :) The game now features music by Kevin Macloed and it is now better than before :)

P.S.: Sorry for the spelling mistake in the game title :$ its now solved :)

That's everything for now :)

Bye Bye

Monday, 6 August 2012

Robotic Arm is out and its evolving story :)

Hey All,
As usual I didn't find sponsor soon for my game so I decided to release it for free :)
The game is inspired at the first place by images from Nexus Game Studio and their upcoming game infinite.


I wanted to create a game about planets and orbiting and I started thinking and at the beginning to mix the idea of rotating planets with Don't Push the Button zooming idea so whenever you reach a destination this destination is a part of planets that will rotate with you and the camera goes out. The rotating idea had come to me from a game I used to play it a lot at these days called These Robotic Hearts of Mine by Alan Hazelden you should check it, its free on web and there is versions for iOS and Android and Playbook.



I tried to play the game in my mind but it was impossible to be played and the puzzles that can come out of that idea were limited to me so I decided to put it in my idea files till I figure out how to solve its problems.

After few weeks Mochi made 60 seconds competition and I was cleaning my room (as it rejected to clean it since long time) and found old magazines and comics where I used to solve connect the dots games in them and I remembered how much fun and how much I love them, so I decided to make a contribution game to Connect the dots games and so Connect was made.

While I was making Connect, Newgrounds was launching RobotDay competition so a spark happened inside my mind why not convert the rotating planets into a robot arm who want to reach to a specific destination so from here the idea came about robot arm have specific pattern and want to change his pattern to new one, and since I always love quotes so I decided to make quotes after you finish each level about Robots.


These short story about the game and how it came to live so let's short everything and play the game, its now live on That's everything for now :)

Bye Bye

Friday, 29 June 2012

Connect: new game made for MochiMedia contest

Hey,
It has been a while since last post, I haven't worked a lot in past few days (after Clean'Em Up release) because my morals were down due to lots of stuffs happened to me recently.

So I figured out to make a new game for MochiMedia June Contest (60 Seconds Gameplay) and I started thinking about the idea till I was cleaning my room. I found lots of my childhood magazines and comics (mickey, flash, smash) and I remembered how I always love "Connect the Dots" game in them.

So I decided to make a game as a contribution to these old days :) I wanted to make something new than just connecting dots to get shape, So I inspired by Increpare Puzzles game and English Country Tune so I decided to make something with the game which have some thinking and at same time connect the dots to get a shape.


Due to that Connect was made where your aim is to connect the nodes of the graphs and at same time make all nodes balanced (have zero value). I know its a weird idea but I decided to test it in that competition :).

Connect is available on That's everything for now stay tune for more news and stuffs soon :)

Bye Bye

Wednesday, 13 June 2012

The Power landed on Kongregate, Newgrounds and GameJolt

Hey all,
Sorry for long time with no updates but I was struggling with some stuff for the Launch of Clean'Em Up :) This gonna be a quick blog post.

The Power now landed on Show it some love and tweet about that :) Thanks inadvance :)

Bye Bye for now

Monday, 13 February 2012

Project Cupid Release

Hey All,
It's Valentine and I thought that best thing to do on Valentine's to publish my game Project Cupid for free on portals :)

I also made a surprise for that day too but Google keep me delayed :( due to some problems in their paying system :( but as soon as they finish I will announce about that :)

Here is the links for Project Cupid:
  1. Kongregate
  2. Newgrounds
  3. GameJolt

That's everything for now :)

ByeBye

Tuesday, 3 January 2012

Zebalooz is out

Hey all,
Lets start the new year publishing Zebalooz :) the game had a music track done by easyname :) and it sounds amazing and fits with the game and new graphics from Tomas Barrios (an amazing pixel artist friend where he done the graphics for Mountainer & Project Cupid) and also added some new stuff like highscore table and sewer manholes and some graphic effects :).

Here the new banner for the game :)


Since the game was intially made for GameTako GameZanga so I though it will be free game and just put it for non exclusive license on FlashGameLicense
Stay tuned 2012 holding lots of amazing games and co-operations :)

Bye Bye for now :)

Tuesday, 8 February 2011

Pace Maker FP Distribution :)

Dear All,
This gonna be short post as I am busy but I have started distributing my game Pace Maker FP all around the world and I started with my favourite famous three sites

1- Kongregate
2- Newgrounds
3- GameJolt

I had to go now

Bye Bye