Showing posts with label FlashPunk. Show all posts
Showing posts with label FlashPunk. Show all posts

Friday, 25 March 2011

Mountainer is Out :D

Hey,
Sorry this gonna be a short and quick post :) just telling you about Mountainer have been sponsored and out on
1- Games1
2- Kongregate
3- Newgrounds
4- GameJolt

Enjoy it :)

Sorry but I am busy talk to u all later :)

Bye Bye

Saturday, 28 August 2010

I am Bad :D

Hey all,
I know that it has been long time since my last post here :S, which is really sucks I should return posting frequently here again.

First of all Mountainer have been finished (from coding point of view) using FlashPunk and now its over FGL getting feedback and waiting for new graphics made by Tomy (Artist of Hello World! project).

Here is link on FGL.

Here is some screenshots from the game and soon the demo video will be captured :)




About working I wanted to join Ludum Dare 18 either the Jam or the Compo but since I was too busy so I couldnt finish my entry which is called U.F.O.

I dont know if it will be nice or not but its idea is very strange :) Hope its good so I will try soon to finish a WIP for this game so as to test it.

Here is some screenshots from what I have reached till now in it.



Third project is a collab project between me and Alexitron, where we are going to remake one of his old games :) lets keep it secret for alittle bit and next post I will reveal it.

This is the news about my projects and stuffs, Let's take about the indie scene :).


Since I was talking about Ludum Dare; people there made lots of nice games in 2 days and every creator afterwards made a video called Timelapse where he shows the two days in about 5 mins and how he was working on the project, which looks nice.

Here is a video for Jonathan Whiting (he created a game called Collateral which is nice game)




Second thing, the famous game Plain Sight having 80% discount on steam so go and grab a copy.



Warlock Bentspine game soundtrack is released for free, by the way the game is very nice and you should try it (link).

Lets talk about Indie Game Movie :) They released another teaser which is a talk with Adam Atomic (creator of Canabalt) he talks in the video about this game specific.




At last FEZ Physics article has been posted by Polytron here is the link.

Thats all for now :) Hope to post at regular intervals rather than long times.

ByeBye

Friday, 2 July 2010

Huge Chunk of News

Hi All,
I am totally sorry for long not updating the Blog but I was so busy and I had lots of work and exams till now I am too busy but I managed to sneak with some little time to write a large and nice blog :)

First news if anyone noticed that PaceMaker FP changed from InDev to Complete Games and now waiting for Sponsorshipping.

Since I have evolved in the community of FGL to Level2 so they gave me 5 First Impression to use I was pretty confident from my game from developper feedback (take a look) here are some of the feedback:

"Awesome game!
One thing I would suggest, is that you make it clearer that the Asynchronous Virus is the easier one to start with (in my opinion at least). I was a bit consfused about the difference between the two at first.
Also, you might want to integrate some sort of tutorial or learning level. The beginning was a bit too hard for me becauseI didn't get the mechanic until about my third or fourth restart."


"Good work man, this is a really solid game. Some may disagree, but I love the grayscale-with-hints-of-red aesthetic. I especially like the guy that talks to you in the tutorial, and the way you slide out your text.
The gameplay is fun and unique. One thing that was a little rough for me was the lack of immediate feedback when a node ran out of bullets. You might want to consider adding a tone when a node's bullets are depleted, or even have it fire blanks.
Thanks - this was fun."


and other nice feedback their :)

So I was confident that I will get nice FIs when I use them here are the FIs:

Ease of Use: 10/10
The game is easy to figure out without the lengthy tutorial. The goal and how to achieve it are clear.
Fun: 8/10
I'd rather have some mindless active shootem up game than have to depend on a sense of timing so much.
Graphics: 9/10
I like the shock effects during the tutorial. I'm not a big fan of black and white so I'd add color.
Sound: 10/10
The music is fun to listen to. The game sounds are dramatic, but sparse.
Polish: 8/10
The tutorial is way too long. It was hard for me to be successful so I quickly lost interest.
Custom Question:
I like the shock sound and shake effects. I'd have a much shorter tutorial. I'd have an editor proof the text, there are some errors in grammar (lifes, failures, it's, etc.).


-----------------------------

Ease of Use: 5/10
This game has a few menu quirks. The intro forces you to hit the skip button instead of just going into the main menu when you've read everything. The tutorial didn't seem to let me shoot anything either. I had to exit out of it and go into a game.
Fun: 7/10
This is a cool idea and well executed, but I couldn't seem to last more than like ten seconds in a game. Maybe I'm just really bad at this.
Graphics: 7/10
The graphics are simple and computer-y, but I really like them. They fit the theme well. The way the menu text unfolds itself is cool too.
Sound: 9/10
Sounds are good. Loud explosions, fast paced energetic music. Perfect. Sound effects are almost as good. I would have liked my little zapper to sound more zappery. I know that's not helpful, but then the sound is about as good as it can get.
Polish: 5/10
The look and feel of this game is almost perfect. It controls pretty well too. However, maybe it is just me, but it seemed to hard.
Custom Question:
The look and sound of this game is perfect. It fits the theme, which is cool too. I just had trouble playing the game. maybe the rotor thing on the virus needs to spin faster? I died very quickly every time I played. It is a cool, good looking game, though, and a good concept.


-----------------------------

Ease of Use: 3/10
its very hard to shoot because its going very slowly
Fun: 3/10
the game is very difficult because of the shooting factor
Graphics: 5/10
graphics are to basic, and targets aren't much appealing
Sound: 7/10
I liked the music, it is motivating
Polish: 7/10
the shooting thing has to be improved because it makes the game very hard.
Custom Question:
this game can be very fun, if they fix the shooting
the music its cool and graphics are well designed.


-----------------------------

Ease of Use: 1/10
I read all the instructions and the back story and I couldn't get past the tutorial...do you shoot the white circle moving around the circle that shoots or was something else suppoed to show up for me to shoot? I don't get it.
Fun: 3/10
Maybe if I understood how to play it would be more fun but I can't ssay I enjoyed this one just moving around a blank screen and trying to figure out what to shoot.
Graphics: 5/10
the graphics are just ok.
Sound: Sound Off
no advice
Polish: 5/10
I can't tell if the game is polished or not because I actually don't know if something else was supposed to attack me or what. So maybe it was broken or maybe I couldn't figure it out.
Custom Question:
Hate to say it, but I didn't experience anything good about the game because I couldn't figure out what to do- even after reading all the info. The tutorial focused more on the story than what to do so more help is needed here.


-----------------------------

Ease of Use: 3/10
This game has too much text, I read it because I have to, you're paying me for this, but any other player would just skip it. And even as I read it it's still to hard to play this game, everything else on the screen has an enourmous advantage on the player.
Fun: 3/10
Running out of ammo constantly isn't my idea of fun in a shooter game, it doesn't make it more complicated, just makes it annoying.
Graphics: 5/10
Graphics look ok, but the lack of colors is really tiresome.
Sound: 10/10
I have to give it to this game, the music and sound effects are really good.
Polish: 5/10
Is the game just made of one level? because I keep coming back to the first screen, this needs to have challenges for the gamer, and not just in the form of achievements, change the colors please, why black & white? I saw some red too but that's not enough.
Custom Question:
I didn't really like the game, it's more text than playtime, I didn't like that I keep running out of ammo and enemies are faster than the player. Controls aren't as easily explained as they should be. The only thing I liked was the music and effects and the possibility that this game could be a great shooter if changed drastically.


So the overall results are
Average Ease of Use: 4.4000/10
Average Fun: 4.8000/10
Average Graphics: 6.2000/10
Average Sound: 9.0000/10
Average Polish: 6.0000/10
Average Minutes Played: 8.2000/10


As you notice that As I always said BauAir is amazing Musician and is the best thing happens in this project is knowing a talented person like him :) He is very helpful and very nice person :)

I dont know if the game is good or bad or anything and how to improve Hope I can do something :) and Hope after this negative FIs to find sponsor :S

Lets Jump to another thing which is the only InDev Game Hello World! Tomy made the new graphics for the player with variants of skin colors and variants of weapons and varient of Hair styles and color :) I am working with the Graphic Core Engine its too complicated and hard to keep the code general and at the same time simple and not take too much work.

Here are some of the graphics :)


It looks nice :) I dlove him small with big head and amazing pixels Thanks to Tomy and his amazing work.

Now lets go to some indie stuff news :)
First Compo:


GameJolt have launched its 5th competition where its Theme is Demake (An already released indie game (of your choice) that, instead of being remade and improved, is demade and simplified so as to seem like the version that would have been released at some point in time before the original game)
The Contest will finish at midnight between 7th july and 8th July.
For full details click here.

Second Compo:


Its called Think Quest Compo its made by Oracle there are lots of fields to subscribe in so choose which is suitable for you. It will end in April 2011.
For more details click here.

Third Compo:


It is a Tigsource Compo called A Game by Its Cover where it is a game development competition based on how people's work inspires others to think in new and wonderful ways. In it we'll make real games out of fake game carts whose creators probably never imagined would become something real!
It will end at 31 July. For more details about rules and game click here.

Fourth Compo:


IGF 2011 have been open for submitions may be I will submit Hello World! If I could finish it soon for more details go to IGF website.

Fifth Compo:


Its launched by Game Maker Games website and called List Compo where more than one theme is available where there is 40$ prizes for the winners. The due date of the compo is 21 September.
For full details click here.

These are all the compos Lets go to another side which E3 YaaaaaaaaaaaaY :D I saw it online its amazing what the 3 companies (Microsoft, Sony, Nintendo)

Here is a small and brief summary about it:

Microsoft: Beside lots of amazing games that are coming to the platorm it announced about Project Kinect (formal name for Project Natal) its amazing and so precise and nicely done. Also it made a new version of XBox 360 which looks nicer than old one. Take a look by yourself.



Sony: Besides lots of amazing games that are coming to PS3 and PSP it announced about the launch of PS Move with eye piece which is very precise Also it announced that PS will support 3D games using Sony Bravia 3D screen and 3D glasses which is kidna cool. Take alook by yourself.



Nintendo: Beside the huge punch of amazing games made for the Wii. Nintendo announced about Nintendo 3DS where it view 3D without need to glasses at all. Take a look by yourself.



Third part of new is about some huge sales on Steam you should go for it (I am not sure if all of them is still running you can go and check).
Lets start with each game name and price:


Osmos game on steam with 2.5$. Here is the link.


Shatter game on steam with 2.5$. Here is the link.


The Misadventures of P.B. Winterbottom game on steam with 2.5$. Here is the link.


Last sale on steam is on Northern Light Pack where you get 5 amazing games with discounted price 64% discount so go and grap it. Here is the link.


Another thing I didnt say about The Oil Blue game has been already released and you could try the demo now (link) Its so amazing you should go and grap a copy
Also its soundtracks are amazing and musician is selling them for what you want to pay for it. Go and grab the music its amazing (link)
If you are fast enough you could buy The Oil Blue and GreenTech+ at discounted price (link).

Another part of news is about GameMaker and PSP porting so if you wish to know about updates in this here is a link for more info.


Lets now talk about FlashPunk a little. First there is a tutorial about Using Particle Emitter system here is a link.


Adam Saltsman and Chevy Ray have made a website called Flash Game Dojo where it contains alot of helpful info about flash gaming and how to get started either by FlashPunk or Flixel also it contains lots of helpful Tutorials that you can check. Here is the link.

Another part of news thats my game old Game Mailure have been published in a video on Pixel Prospector Indev in video where this video contain 235 Indie Video Games. Have alook on it.



Also there is another video by Pixel Propector (as the main site have been launched) contain 190 Indie Games. Here is the video.



Another piece of nice video is some video pictured for IndieGame the Movie



For more videos go to the website and check it.

Last thing today is some E3 Video interviews with Indie developpers.

First is interview with developers of Gemini Rue Game



Second Interview is with PixelJunk Shooter 2 Developers



This is all I have got till now Hope you enjoy it. I know there is more but thats enough till now.

Bye Bye

Sunday, 6 June 2010

Longer than expected :)

Hey all,
Sorry for not updating lately but I was having a very large exam MI exam (Machine Intellegence) I dont think I solved good at all in the exam :) it was so hard for a human being to solve and remember around 500 pages in only 7 days :D

Forget about this painfull experince I passed through it :) Now lets take alook about everything indie :)

About my Game Projects Hello World! and Pace Maker FP no new as I was studing hard the last week :) but about two old games Ninjaki and Night Guard I moved them to an Abandon games section :) and may I will release their source code if anyone interested but I dont think it is nice as I am always work unarranged and with no plans :)



Talking about source codes both two very famous games Gish and Aquaria go now open and you can download their source code from the internet and work with it :)
Here are the links: Gish Source Code, Aquaria Source Code repository link

Aquaria Level Editor Video Nice one :)



About competitions it has been long time since I talked here about any new one ) There are several compos are held by time.

First one:


Expermintal Gameplay launch its new theme which is Casual Addiction which will last for two monthes. More details are here.


You can make use of that entry and enter with it another compo for Jayisgames which is the second compo on the list of todays compo :) here is the link for more details.

Third Compo on today list:


Its a large one held by Activision with total prizes ranges to 175,000$ :O Which is pretty amazing :) here for further details about rules.

After this avalanche of compos lets back for more indie news :)


AMD and YoYoGames launched a new site for kids to learn game design and programming called Activate :) you can check on it for lots of cool stuff. But someone may call where is YoYoGames involved in this thats pretty easy its main tool GameMaker is used as a primary tool at the site.

Last two stuffs :)


About FlashPunk recently ChevyRay made class for splash screens and its so cool take a look (preview) (Source Code)

Last is a nice video by Alec Holowka at Pecha Kucha talking
Here is the video check it :)



Last thing the E3 will be this month and it will start at 15 June and ends at 17 June which so amazing :) and waiting for it :) to see it online as I still cant go to it :)

This is my last words for now :)

Bye Bye

Saturday, 22 May 2010

Some News :)

Hi All,
A week as usual from last post :) as I can't do better than that in these days :) lots of meeting and working and less time to sleep :)

First I will talk about my projects :)
Hello World! is still buggy and contain lots of error :S the server side was sending data lately so the game speed at the client decrements as more clients get involved. We were having this huge problem till yesterday were we tried an old library, We tried it long time ago (called Lidgren) and we found it is not better than threading in the dotNet Frame work but when one of my friends try it yesterday it worked nicely and this problem was nearlly disappeared so we were so happy :)
There are other problem with graphics and I am affraid that my friends may dont like it :S I am not proffesional with Lighting and stuffs like these. I am only good at retro style effects some particle effects no more :S but guassian blur and other effects I dont know how to do it so I will try to learn how to do them so I hope that I can do it perfectly :)
About Tomy the artist he send to me some mockup for the character (his face will be changed to be more chibi look)





About Pace Maker FP I have programmed the super powers (Shield and Kaboom) also I programmed the coin generator where it generate the money from the destroyed enemies. The remaining now is the enemies and the logic for achievements and saving achievement and may be highscore table.
Here are some pictures:




Last thing about my project news that I am going to stop working a little on these projects due to exams period is coming and I didnt study anything :S "exams will start at 6/6"

This is all my working news lets talk about indie scene news:
First these are amazing interviews I've collected they are amazing:











There are another interview with Edmund Mcmillan but this interview was made as a part of Indie Game Movie where it is set to feature a variety of well-known indie gaming figures and document the way their projects and ways of life reflect the indie gaming scene as a whole. Go and support the Indie Game Movie on Kickstarter where they are seeking to reach $15,000 budget :)
Here is the trailer which is an interview with Edmund and his Super Meat Boy project.






Another peice of news I found about working at YoYoGames here is the link for further details.

About Ludum Dare Last compo Gaiadi game win the compo :) its a very nice game you should try it :)
The creator posted a vedio about its creation process here is the vedio:



Another breakout news :) Adobe make a deal with google so that flash games now can run on Android operating system for further details here is a link
Here is a vedio made where he access Mochi Mobile website through android browser



After this announcement some of the flashpunk fellows compiled pink game using Adobe Air on his Nexus One mobile phone here is link for further details.

Last news is from Vertigo Gaming Company as he revealed gameplay of his new game The Oil Blue he posted some screenshots and vedio for gameplay the game really awesome you should check it. Here is a link
And here is a vedio for gameplay:



This is all the news for this week :)

I hope I dont stop posting here during the exams period But it depends on how good I will be in studing :)

ByeBye for now

Saturday, 8 May 2010

Call for Help

Hi All,

long time as usual :), But you by time know that I am totally busy :S which is so bad :S

About the Hello World! project, An artist from Pixelation called Tomas Barrios and he is very talented :) here is a link to some of his work, I am not sure if he will work after he knows all details of work or will need a large chunck of money :-?? Hope that he helps us :)

About PaceMaker FlashVersion I finished a large shot from previous time :)
here is some screen shots :)




The remaining parts are the music I wished Heatex is free to make some music for me but he had exams and working with rotten_tatter on some cool projects.

So I told Heatex if he become free before I finish the project tell me :) if no may be I will search for a musician :)


Another thing Lucidrine is now hiring new artist and flash developpers for full time job so if you are intersted see this link for further details :)

At the end Knite a known artist on GameJolt (he really is nice person and his art is so cool) on his blog says that an artist called extvia will make tutorial on drawing using GIMP so I am waiting for it :)

There is a charity bundle from amazing indie games creators :) don't hesitate and go buy it :) its so amazing :) here is a video for further details



Also FlashPunk v1.00 has been launched I wish I can use it but changing lots of code made for FlashPunk v0.87 to v1.00 is huge :S
So my next game will use it. Here is a link for further details.


2BeeGames has changed its name to be IndiePub and it launches its 3rd Competition :) for grand prize 100,000$ :D which is an amazing chunck of money for further details see this link.

Last thing Daniel Remar creator of Iji game :) have launched his new amazing game Hero Core its an amazing game u should all try it :)


Thats everything now :) Hope I can continue working on all my projects :)

Wish to me good luck and if there is interseted musician for either any of my projects Hello World! or PaceMaker FP reply on this post or send to me email on amidos2002@hotmail.com.

Bye for now :)

Saturday, 17 April 2010

FlashPunk Start :)

Hey All,
Last thursday(not yesterday the one before) I have finished my midterm exam so I and my graduation project team (Hello World! Team) decided to take thursday and friday off.

And today we are going to continue working on faculty projects so last friday I decided to start coding in FlashPunk so I followed the first tutorial and see a small example made by chevy ray (The one who made FlashPunk library).

I made a simple game based on that tutorial just a rocket moving in space where it is directed with the mouse and move with up arrow and when releasing it stops due to friction also there is some random enemies generated with simple AI just search and follow player if the player exists in his range of sight and try to follow the player
Also the player can fire using left mouse button.

Here is a link for the game, also here is the source code for the game.

Then afterwards I decided to start my first real project in FlashPunk which is :) PaceMaker Flash Version :) here are all questions that you may wondering about.

Why PaceMaker?
Because PaceMaker was the most successful game I had made till now (was featured on IndieGames Weblog and it make the highest number of gameplays in all my games)
Also I choosed it as I dlove to start flash programming with something easy (shooter)

When it will be finished?
I dont know as I am too busy and I work maximum on it just one hour every week maximum so It may take long time.

Why are you going to make Flash Games?
Because I want my games to be more distributable :) so larger variety of people can try it :) Also I want to make gaming is my full time career job so Flash Games will allows me to find sposor so I will get some cash out of that. So I can say I make too dreams come true :) I make my lovely games and at same time Its my job :)

Will PaceMaker be sponsored?
I hope so as I will be extending the gameplay make achievements. Make bosses besides the main scenario. So hoping it find sponsor on FGL :)

How far you have done in it?
Just right now I only finished rebuilding the main menu and credits menu and making the explosions :) take a look :) so as I said its far away from finishing soon :)



About the graphics from screenshots it looks that it will be same vector drawing is that true?
For now time thats will be the case unless if I find an artist helping me or I have spare time to make some art for it :)

About game Music how you will do it?
I think I will contact Heatex (an amazing musician on gamejolt) Hope he accept to make music for my game :)

About Hello World! game Hassan the artist he told me that he is good in platforming only and not in isometic so now I am still looking for artist for the game hope I can find one soon :S

Thats all for now :)

ByeBye

Saturday, 13 February 2010

Sorry it has been long time

Hey all,
Sorry for not posting from long time :S But I am too busy these days as at the morning I had a 2 weeks military training :S which is so bad and hard on me.
And at night I had to work on my Graduation Project which is changed to fit with my interests (this change happens by luck :D)

Now my GP (Graduation Project) will be an RPG Online Arena game :) it will be looks like DOTA but in my friends prespective :)

I am sorry for not updating so often so I have some old and new news :D


The first piece is the Experimental Gameplay month theme is Rejection :) you can find all the info on that link.


The second thing that TIGSource Assembly Compo Results are out :D yay :D here are the results :)
  1. Bitworld
  2. Dungeons of Fayte
  3. Realm of the Mad God
  4. Mr. Kitty’s Quest
  5. BirdyWorld
  6. Backworld
  7. Tiny Crawl
  8. s h i n e
  9. The King, the Queen and the Jester
  10. Great Dungeon in the Sky


For more info about the results here is the link of the post :)

Third stuff is FlashPunk v0.8 is out with lots of cool features new documentation and new games section on the main website :) for more information about new stuff in it :) go to the original post here.

Last thing about my YoYoGames compo entry :S (Night Guard) I made the main engine of the player movement long time ago but I stopped and didn't continue due to military training and GP project so I don't know if I will have time to finish it.

And about starting with FlashPunk I wanted to do that so hardly but I only use it for 2 hours then I had went to sleep and from that time I didnt see it again due to the same reasons for not continue working on Night Guard.

Thats all what I can say right now hoping that I can do something good. May god be with me :) Thanks for everyone who still come to my blog I will try to make frequently news now and often after my military training which will end on next thursday :).

Thats all for now :)

ByeBye

Thursday, 21 January 2010

:S Bad News :S

Hey All,
First I am totally sorry that I didnt post anything for long time but I started exams on past sunday and I had an exam yesterday and the days before I had to study hard :)

Till now I didnt start AS3 with FlashPunk hopefully I can start it soon also the progress in Night Guard has been stopped since I started studying for the exam (means two weeks ago :S) which is along time :D


For the assemblee compo :) it has come to an end and there are 73 entries that you can view them all here :) there are some desecent games there :) its so nice :) and also the voting for best games is open and here is the link for the voting :)


There is a new contest running on SigmaNine.net community :) its their first contest :) the theme is to make a game that set on eart in the past you have 24 hours to finish the game but the deadline of the compo extends till 25 January :)
For more details here is the link.

There are lots of small contest on GameJolt two :) beside the rogue one :)


Random Contest by MadMaker :)
Theme: make a random game
Deadline: 1st March
More details: link


Binary Code Contest by Zack :)
Theme: Binary numbers and codes
Deadline: 15th March
More details: link

Innovation Contest by Toadsanime :)
Theme: Innovation
Deadline: 14th Febrauary
More details: link

About the IGF student entries :) as I usual I didnt pass to the finals (as expected :D) but the students final entries are truely amazing :) here is a link to see some entries :)

At the last some YoYoGames compo entries are rockin' till now :) the are still indevelopment but the rocks


1- CowboyKilla is a collab between Banov and Andrew both are amazing game designers since they are now collaborating so their game also an amazing master peice you should try the demo :)


2- StarLoad looks descent although I couldn't run it either on my PC or laptop it threw an Unexpected exception for some people while others dont threw :) but the designer of this game (GraniteGear) make lots of amazing stuff before so I think this game will be cool :)


3- Extinction 3D is an amazing 3D game that reveals the power of GM it is made by Sakisa one of the most talented GM game designer he made lots of cool games like CrimeLife series :)


4- Symphony game is made by 3dpursit :) and the game looks so nice :)
and there are more amazing games coming in the way :)

By these games my probability to win the compo will be very small :S I know that but I won't let hope pass I will continue my Night Guard game and never give hope :)

At last here are two piece of strange art I do past days :)
A pixel art for a devil :)


This was for Terry(The one who made VVVVVV game :)) Birthday


This is a strange thing I drew :-?? I dont know why I drew it


That all the news I know they aren't much but that what I knew for now so

ByeBye