Hey All,
Alone in the Park is now on ArmorGames and on MochiGames and on Kongregate and GameJolt :) and it got featured on MochiGames and GameJolt on the release which was cool :) I know the game didn't do well on ArmorGames but it is still a nice milestone for me to have a game on ArmorGames :)
That's everything for now, I know its not much but I wanted to tell you all about that :)
P.S: If you following me on twitter (@amidos2006) you probably knew all that before the post :D
Bye Bye
Showing posts with label MochiMedia. Show all posts
Showing posts with label MochiMedia. Show all posts
Tuesday, 29 January 2013
Monday, 6 August 2012
Robotic Arm is out and its evolving story :)
Hey All,
As usual I didn't find sponsor soon for my game so I decided to release it for free :)
The game is inspired at the first place by images from Nexus Game Studio and their upcoming game infinite.
I wanted to create a game about planets and orbiting and I started thinking and at the beginning to mix the idea of rotating planets with Don't Push the Button zooming idea so whenever you reach a destination this destination is a part of planets that will rotate with you and the camera goes out. The rotating idea had come to me from a game I used to play it a lot at these days called These Robotic Hearts of Mine by Alan Hazelden you should check it, its free on web and there is versions for iOS and Android and Playbook.
I tried to play the game in my mind but it was impossible to be played and the puzzles that can come out of that idea were limited to me so I decided to put it in my idea files till I figure out how to solve its problems.
After few weeks Mochi made 60 seconds competition and I was cleaning my room (as it rejected to clean it since long time) and found old magazines and comics where I used to solve connect the dots games in them and I remembered how much fun and how much I love them, so I decided to make a contribution game to Connect the dots games and so Connect was made.
While I was making Connect, Newgrounds was launching RobotDay competition so a spark happened inside my mind why not convert the rotating planets into a robot arm who want to reach to a specific destination so from here the idea came about robot arm have specific pattern and want to change his pattern to new one, and since I always love quotes so I decided to make quotes after you finish each level about Robots.
These short story about the game and how it came to live so let's short everything and play the game, its now live on That's everything for now :)
Bye Bye
As usual I didn't find sponsor soon for my game so I decided to release it for free :)
The game is inspired at the first place by images from Nexus Game Studio and their upcoming game infinite.
I wanted to create a game about planets and orbiting and I started thinking and at the beginning to mix the idea of rotating planets with Don't Push the Button zooming idea so whenever you reach a destination this destination is a part of planets that will rotate with you and the camera goes out. The rotating idea had come to me from a game I used to play it a lot at these days called These Robotic Hearts of Mine by Alan Hazelden you should check it, its free on web and there is versions for iOS and Android and Playbook.
I tried to play the game in my mind but it was impossible to be played and the puzzles that can come out of that idea were limited to me so I decided to put it in my idea files till I figure out how to solve its problems.
After few weeks Mochi made 60 seconds competition and I was cleaning my room (as it rejected to clean it since long time) and found old magazines and comics where I used to solve connect the dots games in them and I remembered how much fun and how much I love them, so I decided to make a contribution game to Connect the dots games and so Connect was made.
While I was making Connect, Newgrounds was launching RobotDay competition so a spark happened inside my mind why not convert the rotating planets into a robot arm who want to reach to a specific destination so from here the idea came about robot arm have specific pattern and want to change his pattern to new one, and since I always love quotes so I decided to make quotes after you finish each level about Robots.
These short story about the game and how it came to live so let's short everything and play the game, its now live on That's everything for now :)
Bye Bye
Sunday, 8 July 2012
Connect Results and Clean'Em Up Review
Hey,
Just some small news :) First thing about the MochiMedia Competition as usual I didn't win :( but the new thing this time I got a honorable mention :) which is nice and at same time won a MochiMedia T-shirt (I didn't receive it yet still waiting to send it ;))
About the winners: And those are the Honorable mention: Here is the link forum with the results if you wanna check it out :) btw the next month theme is announced which is Summer Games with One Button and here is the link if you wanna join (same prizes) I will see if I have time to participate :)
Second thing is Clean'Em Up got a funny and nice review by LazyGameReview (a video review) you should check it out :)
That's everything for now :)
Bye Bye
Just some small news :) First thing about the MochiMedia Competition as usual I didn't win :( but the new thing this time I got a honorable mention :) which is nice and at same time won a MochiMedia T-shirt (I didn't receive it yet still waiting to send it ;))
About the winners: And those are the Honorable mention: Here is the link forum with the results if you wanna check it out :) btw the next month theme is announced which is Summer Games with One Button and here is the link if you wanna join (same prizes) I will see if I have time to participate :)
Second thing is Clean'Em Up got a funny and nice review by LazyGameReview (a video review) you should check it out :)
That's everything for now :)
Bye Bye
Friday, 29 June 2012
Connect: new game made for MochiMedia contest
Hey,
It has been a while since last post, I haven't worked a lot in past few days (after Clean'Em Up release) because my morals were down due to lots of stuffs happened to me recently.
So I figured out to make a new game for MochiMedia June Contest (60 Seconds Gameplay) and I started thinking about the idea till I was cleaning my room. I found lots of my childhood magazines and comics (mickey, flash, smash) and I remembered how I always love "Connect the Dots" game in them.
So I decided to make a game as a contribution to these old days :) I wanted to make something new than just connecting dots to get shape, So I inspired by Increpare Puzzles game and English Country Tune so I decided to make something with the game which have some thinking and at same time connect the dots to get a shape.
Due to that Connect was made where your aim is to connect the nodes of the graphs and at same time make all nodes balanced (have zero value). I know its a weird idea but I decided to test it in that competition :).
Connect is available on That's everything for now stay tune for more news and stuffs soon :)
Bye Bye
It has been a while since last post, I haven't worked a lot in past few days (after Clean'Em Up release) because my morals were down due to lots of stuffs happened to me recently.
So I figured out to make a new game for MochiMedia June Contest (60 Seconds Gameplay) and I started thinking about the idea till I was cleaning my room. I found lots of my childhood magazines and comics (mickey, flash, smash) and I remembered how I always love "Connect the Dots" game in them.
So I decided to make a game as a contribution to these old days :) I wanted to make something new than just connecting dots to get shape, So I inspired by Increpare Puzzles game and English Country Tune so I decided to make something with the game which have some thinking and at same time connect the dots to get a shape.
Due to that Connect was made where your aim is to connect the nodes of the graphs and at same time make all nodes balanced (have zero value). I know its a weird idea but I decided to test it in that competition :).
Connect is available on That's everything for now stay tune for more news and stuffs soon :)
Bye Bye
Wednesday, 28 July 2010
Cached News :)
Hey all,
Long Long Long Time, I know that but I was too busy working on Hello World! as besides its MMORPG game I want to make its my graduation project in college and my delivery date was last Monday 26/7/2010 and I want to deliver a stable bug free version but this version was containing minimal features but stable at same time.
The main supported features in this version was moving, wearing equipments, pick items from ground, throwing items, melee attacking, ranged attacking, leveling up and assigning attribute points.
Then I stopped working on it because I was having bad week due to that I have to make some paper for the military services in my country so It took from me lots of time. So I was having no time either for the blog or the game :S which is a bad thing but when I became by now free again I decided me and my friends on Hello World! project to continue working on it till the IGF competition as we aim to deliver it into IGF 2011.
I will continue working on the game as soon as possible may be we will start this weekend :) I dont know.
Another piece of news is that GameJolt made a GameJolt Jam this past weekend and I participate in it with a nice person called Bret Hudson since he is still not proffessional in flash like me so we decided to use GameMaker 8 So I started making a game called Mountainer where you play with a mountain climber whom wants to get to the highest part in the mountain.
The Game design and art (I made it) the code at the begining was made by Bret Hudson but since he was busy so I made the code (but he started it).

You can try a simple demo made for the Jam in this link.
I decided to continue the game but I will first port it to Flash using FlashPunk v1.3 so that to learn it as the only thing I learn was FlashPunk v0.7 which completely differ from v1.3.
After my game news lets talk about indie news in the scene :)
First of all the competitions :)
Since the new version of Andriod v2.2 support flash so all companies starts competition to make games using flash for Android.

Kongregate website makes a new flash competition for that purpose for more information here is the link.

FGL also make a flash compo for the android also for more details here is the link.

Mochimedia also launch a compo for android and for more details here is the link.

Indie Games Arcade made a compo for the expo and it call for submissions these days for more info see this link.

Experimental Gameplay launch a new contest called Zero Buttons Contest where you must develop game that doesnt use any buttons :) for more details here the link.

For more running contest you can check this page on GameJolt where it keep track with all indie running contests. Here is the link.
Lets forgot about compos and talk about some indie news.

First about No More Sweden Compo
Cactus made a presentation showing his games which is so nice :)
Also Oxygen Games make 3 parts video for its new game Project B
for more videos go the website of No More Sweden.
Lets talk about some awesome soundtracks.
First one is for a game by Drazzke made in WinniPeg Jam which is called Leap4Blue, the music is made by Infinite Ammo creator.

Second game soundtrack is the oil blue game which is so amazing here is the link.
Here are some discounts on some on some games.

First there is discounts on some amazing games here is a link for more details.

Second there is discount on some indie games on Direct2Drive for more details here the link.

There is a 50% discount on Eufloria game here is the link to buy it.

Lets leave these discounts and go for Game Career Guide news. This month the issue is for free you can grab it here.
There is some video interviews with some indie developpers (creators of Cletus Clay game)
These are all for now :) Hope you like it and sorry for not posting anything last few days. Hope to change that. I had to go now :)
Bye Bye
Long Long Long Time, I know that but I was too busy working on Hello World! as besides its MMORPG game I want to make its my graduation project in college and my delivery date was last Monday 26/7/2010 and I want to deliver a stable bug free version but this version was containing minimal features but stable at same time.
The main supported features in this version was moving, wearing equipments, pick items from ground, throwing items, melee attacking, ranged attacking, leveling up and assigning attribute points.
Then I stopped working on it because I was having bad week due to that I have to make some paper for the military services in my country so It took from me lots of time. So I was having no time either for the blog or the game :S which is a bad thing but when I became by now free again I decided me and my friends on Hello World! project to continue working on it till the IGF competition as we aim to deliver it into IGF 2011.
I will continue working on the game as soon as possible may be we will start this weekend :) I dont know.
Another piece of news is that GameJolt made a GameJolt Jam this past weekend and I participate in it with a nice person called Bret Hudson since he is still not proffessional in flash like me so we decided to use GameMaker 8 So I started making a game called Mountainer where you play with a mountain climber whom wants to get to the highest part in the mountain.
The Game design and art (I made it) the code at the begining was made by Bret Hudson but since he was busy so I made the code (but he started it).
You can try a simple demo made for the Jam in this link.
I decided to continue the game but I will first port it to Flash using FlashPunk v1.3 so that to learn it as the only thing I learn was FlashPunk v0.7 which completely differ from v1.3.
After my game news lets talk about indie news in the scene :)
First of all the competitions :)
Since the new version of Andriod v2.2 support flash so all companies starts competition to make games using flash for Android.
Kongregate website makes a new flash competition for that purpose for more information here is the link.

FGL also make a flash compo for the android also for more details here is the link.
Mochimedia also launch a compo for android and for more details here is the link.
Indie Games Arcade made a compo for the expo and it call for submissions these days for more info see this link.

Experimental Gameplay launch a new contest called Zero Buttons Contest where you must develop game that doesnt use any buttons :) for more details here the link.
For more running contest you can check this page on GameJolt where it keep track with all indie running contests. Here is the link.
Lets forgot about compos and talk about some indie news.

First about No More Sweden Compo
Cactus made a presentation showing his games which is so nice :)
Also Oxygen Games make 3 parts video for its new game Project B
for more videos go the website of No More Sweden.
Lets talk about some awesome soundtracks.
First one is for a game by Drazzke made in WinniPeg Jam which is called Leap4Blue, the music is made by Infinite Ammo creator.

Second game soundtrack is the oil blue game which is so amazing here is the link.
Here are some discounts on some on some games.

First there is discounts on some amazing games here is a link for more details.
Second there is discount on some indie games on Direct2Drive for more details here the link.
There is a 50% discount on Eufloria game here is the link to buy it.

Lets leave these discounts and go for Game Career Guide news. This month the issue is for free you can grab it here.
There is some video interviews with some indie developpers (creators of Cletus Clay game)
These are all for now :) Hope you like it and sorry for not posting anything last few days. Hope to change that. I had to go now :)
Bye Bye
Wednesday, 9 June 2010
Just a Talk
Hey all,
How are you all :) I hope u are in good health :) This is the fastest time I post since longtime ago where I used to do that :)
First of all, I am going to talk about my own projects Hello World! no progress at all :S but PaceMaker FP I made some types of bullet waves also I made two types of enemies right now :)
As spoiling stuff I designed on papers 17 types of enemies :) Hope to get them done soon :) I know some of u may want some screens but I dont think I will do that right now so as not to spoil more stuff :)
Also another thing about PaceMaker FP :) that BauAir Studios (a talent guy caled Mikeal) geneoursly accepted to make music for Pace Maker FP which is a very nice thing :).
Lets go to indie scene and some other stuff I liked :)

First there is free tickets for Casual Connect Conferene at Seattle :) and mochimedia is supporting this tickets for more info here is a link.
Second thing Sakis25 a fellow developper using GameMaker but he is really amazing(He is the one behind Zoo Escape 3D in last YoYoGames Compo) :) he posted on his blog about a trailer for something called Mortal Combat Rebirth which is a trailer to a movie but made very well take a look :)
Also the next video is nice video for Stensil painting where he paint a monster from a game called Insanely Twisted Shadow Planet
Last stuff is some pixel art I was trying long time ago more than a month :)
Check them and tell me your opinion :)


I know that this post is shallow but I wanted to talk :)
That all for now :)
ByeBye
How are you all :) I hope u are in good health :) This is the fastest time I post since longtime ago where I used to do that :)
First of all, I am going to talk about my own projects Hello World! no progress at all :S but PaceMaker FP I made some types of bullet waves also I made two types of enemies right now :)
As spoiling stuff I designed on papers 17 types of enemies :) Hope to get them done soon :) I know some of u may want some screens but I dont think I will do that right now so as not to spoil more stuff :)
Also another thing about PaceMaker FP :) that BauAir Studios (a talent guy caled Mikeal) geneoursly accepted to make music for Pace Maker FP which is a very nice thing :).
Lets go to indie scene and some other stuff I liked :)

First there is free tickets for Casual Connect Conferene at Seattle :) and mochimedia is supporting this tickets for more info here is a link.
Second thing Sakis25 a fellow developper using GameMaker but he is really amazing(He is the one behind Zoo Escape 3D in last YoYoGames Compo) :) he posted on his blog about a trailer for something called Mortal Combat Rebirth which is a trailer to a movie but made very well take a look :)
Also the next video is nice video for Stensil painting where he paint a monster from a game called Insanely Twisted Shadow Planet
Last stuff is some pixel art I was trying long time ago more than a month :)
Check them and tell me your opinion :)


I know that this post is shallow but I wanted to talk :)
That all for now :)
ByeBye
Saturday, 22 May 2010
Some News :)
Hi All,
A week as usual from last post :) as I can't do better than that in these days :) lots of meeting and working and less time to sleep :)
First I will talk about my projects :)
Hello World! is still buggy and contain lots of error :S the server side was sending data lately so the game speed at the client decrements as more clients get involved. We were having this huge problem till yesterday were we tried an old library, We tried it long time ago (called Lidgren) and we found it is not better than threading in the dotNet Frame work but when one of my friends try it yesterday it worked nicely and this problem was nearlly disappeared so we were so happy :)
There are other problem with graphics and I am affraid that my friends may dont like it :S I am not proffesional with Lighting and stuffs like these. I am only good at retro style effects some particle effects no more :S but guassian blur and other effects I dont know how to do it so I will try to learn how to do them so I hope that I can do it perfectly :)
About Tomy the artist he send to me some mockup for the character (his face will be changed to be more chibi look)




About Pace Maker FP I have programmed the super powers (Shield and Kaboom) also I programmed the coin generator where it generate the money from the destroyed enemies. The remaining now is the enemies and the logic for achievements and saving achievement and may be highscore table.
Here are some pictures:



Last thing about my project news that I am going to stop working a little on these projects due to exams period is coming and I didnt study anything :S "exams will start at 6/6"
This is all my working news lets talk about indie scene news:
First these are amazing interviews I've collected they are amazing:
There are another interview with Edmund Mcmillan but this interview was made as a part of Indie Game Movie where it is set to feature a variety of well-known indie gaming figures and document the way their projects and ways of life reflect the indie gaming scene as a whole. Go and support the Indie Game Movie on Kickstarter where they are seeking to reach $15,000 budget :)
Here is the trailer which is an interview with Edmund and his Super Meat Boy project.

Another peice of news I found about working at YoYoGames here is the link for further details.
About Ludum Dare Last compo Gaiadi game win the compo :) its a very nice game you should try it :)
The creator posted a vedio about its creation process here is the vedio:
Another breakout news :) Adobe make a deal with google so that flash games now can run on Android operating system for further details here is a link
Here is a vedio made where he access Mochi Mobile website through android browser
After this announcement some of the flashpunk fellows compiled pink game using Adobe Air on his Nexus One mobile phone here is link for further details.
Last news is from Vertigo Gaming Company as he revealed gameplay of his new game The Oil Blue he posted some screenshots and vedio for gameplay the game really awesome you should check it. Here is a link
And here is a vedio for gameplay:
This is all the news for this week :)
I hope I dont stop posting here during the exams period But it depends on how good I will be in studing :)
ByeBye for now
A week as usual from last post :) as I can't do better than that in these days :) lots of meeting and working and less time to sleep :)
First I will talk about my projects :)
Hello World! is still buggy and contain lots of error :S the server side was sending data lately so the game speed at the client decrements as more clients get involved. We were having this huge problem till yesterday were we tried an old library, We tried it long time ago (called Lidgren) and we found it is not better than threading in the dotNet Frame work but when one of my friends try it yesterday it worked nicely and this problem was nearlly disappeared so we were so happy :)
There are other problem with graphics and I am affraid that my friends may dont like it :S I am not proffesional with Lighting and stuffs like these. I am only good at retro style effects some particle effects no more :S but guassian blur and other effects I dont know how to do it so I will try to learn how to do them so I hope that I can do it perfectly :)
About Tomy the artist he send to me some mockup for the character (his face will be changed to be more chibi look)
About Pace Maker FP I have programmed the super powers (Shield and Kaboom) also I programmed the coin generator where it generate the money from the destroyed enemies. The remaining now is the enemies and the logic for achievements and saving achievement and may be highscore table.
Here are some pictures:
Last thing about my project news that I am going to stop working a little on these projects due to exams period is coming and I didnt study anything :S "exams will start at 6/6"
This is all my working news lets talk about indie scene news:
First these are amazing interviews I've collected they are amazing:
There are another interview with Edmund Mcmillan but this interview was made as a part of Indie Game Movie where it is set to feature a variety of well-known indie gaming figures and document the way their projects and ways of life reflect the indie gaming scene as a whole. Go and support the Indie Game Movie on Kickstarter where they are seeking to reach $15,000 budget :)
Here is the trailer which is an interview with Edmund and his Super Meat Boy project.

Another peice of news I found about working at YoYoGames here is the link for further details.
About Ludum Dare Last compo Gaiadi game win the compo :) its a very nice game you should try it :)
The creator posted a vedio about its creation process here is the vedio:
Another breakout news :) Adobe make a deal with google so that flash games now can run on Android operating system for further details here is a link
Here is a vedio made where he access Mochi Mobile website through android browser
After this announcement some of the flashpunk fellows compiled pink game using Adobe Air on his Nexus One mobile phone here is link for further details.
Last news is from Vertigo Gaming Company as he revealed gameplay of his new game The Oil Blue he posted some screenshots and vedio for gameplay the game really awesome you should check it. Here is a link
And here is a vedio for gameplay:
This is all the news for this week :)
I hope I dont stop posting here during the exams period But it depends on how good I will be in studing :)
ByeBye for now
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