Showing posts with label Ludum Dare. Show all posts
Showing posts with label Ludum Dare. Show all posts

Tuesday, 27 August 2013

My LudumDare 27 entry: Match A Number

Hey All,
Sorry for being away and not writing here or doing any activities or not having any released games since Atomic (end of April) but sorry again for that I was in very bad mood and bad situations but I promise you, that lots of releases are soon because I have been working on some long term projects and they are almost finished so stay tuned ;)


I participated in past LudumDare 27 to release a new game but I had only 10 hours to make a game so I didn't think about an idea I chose an old idea I had and implemented it. The result is Match A Number is out with two versions the LudumDare is very difficult because I restricted the timing to 10 seconds (to cop with the theme) but since the game had nice way to play so I made a relaxed version with more time and uploaded it to my beloved 3 portals Go try it and don't forget to rate my game on LudumDare. That's everything for now don't worry will post more frequent.

Bye Bye

Tuesday, 8 January 2013

Evil Goat LudumDare 25 Result

Hey All,
This is a very short post so don't worry :D not like previous one ;)

Just wanted to say that Evil Goat is ranked 21 overall in LudumDare 25 and ranked 10 in Fun Category :D which is super amazing I never got high in LudumDare like that one although I am still thinking Don't Push the Button is far more better than Evil Goat.

Here are the results of Evil Goat:
  • #10 Fun 3.95
  • #21 Overall 3.95
  • #109 Graphics 3.74
  • #189 Humor 3.06
  • #254 Theme 3.45
  • #260 Mood 2.97
  • #261 Audio 2.73
  • #283 Innovation 3.05
Thanks everyone who voted for the game and I hope that 2013 is better than 2012 and make better games and may be get some money from them :)

That's everything for now

Bye Bye

Monday, 24 December 2012

Evil Goat New Game & it's Walkthrough

Hey All,
I know its a bit late as usual to tell you about my new game Evil Goat which is made for LudumDare25 (You are a Villain).


For sure you knew from twitter about it when I was making it but I was a bit busy to post here about it and at same time I wanted to post here after sometime so I can test every level and be sure the minimum is correct in each level.

Thanks to Aro769, MadMath, Guzah, Fake-Zarkel, DrominEcho, keharriso on Newgrounds for helping me to correct the minimum of most of the levels.

Here is Timelapse for me about LudumDare (frame rate is 3 frames per second and I captured around 4 frames in hour so the video is short due to that)



The game is now uploaded on Last thing but don't use it unless you are totally stuck is a Walkthrough for the game

Level 1 - 1/1: U
Level 2 - 2/2: UD
Level 3 - 3/3: RUL
Level 4 - 9/9: RLURDULDR
Level 5 - 14/14: RURDLDDRDLLDLU
Level 6 - 4/4: DRLU
Level 7 - 11/11: URULRDRDLDD
Level 8 - 20/20: RDLUULRULLURULLDDUUU
Level 9 - 7/7: RLDRUDL
Level 10 - 19/19: ULULDRLURDLLRULDLDR
Level 11 -5/5 RURLD
Level 12 - 37/37: URDRULDLRULURDRULDRURDLURULDLURDLURRD
Level 13 - 21/21: LURDLULLDRULDLURDURDR
Level 14- 39/39: RULUDRURDRRRRURURDDDDDDLLDLUDLDRDRURRLR
Level 15 - 20/20: RRUDLLUUDDRDLUULURDD

Hope you like the game and enjoy it :) That's everything for now :)

Bye Bye

Sunday, 25 November 2012

Top Down Super Crate Box my Charity GameJam Entry

Hi All,
As usual long time since last post but I have been busy working on lots of stuffs :) you can get faster updates about my project by following me (@Amidos2006) or faster updates about All my Balls by tracking the TIGSource thread.


Two days ago @McFunkypants started a miniLD for charity (which is first Charity LudumDare) called Charity GameJam (more details).


So I participated in it and finished a NES version of Super Crate Box but in Top Down shooter way inspired by Dromad (Connor Ullmann) so go try it now on Charity GameJam Website :)

That's everything for now :)

Bye Bye

Thursday, 30 August 2012

Collect Postmortem and New game

Hey all,
First of all some of you wanna read Collect Postmortem it is now posted on LudumDare blog you can check it there (link).

Second thing I wanna thank Scattle and Noel Berry for inspiration in making the game happens :)


Third and final thing the new game, it is a collaboration game between me and Alexitron the game is not large thing like "The Power", its just a small casual arcade game called "Find it!" as he wanted to make an experiment about flash game as when we made "The Power" (large adventure game we didn't get any bids and last bid which we accept was small) while his game "And everything started to fall" got a huge bid although its a small game :)

My opinion was that "And everything started to fall" was an amazing game and deserve huge bid even if it is small and "The Power" also an amazing game but since it is long game where lots of sponsors might not get interested with that and won't be able to figure out why it is fun unless they play it for more than 2 minutes so it didn't get enough attention.

But I think the experiment is nice and worth trying so we almost finished the game and we will start the experiment soon.

That's everything for now :)

Bye Bye

Tuesday, 28 August 2012

Collect Enhanced version is now online :)

Hey All,
Collect my entry to LudumDare 24 is enhanced and became more easier and less repetitive is now online on my usual portals :) The game now features music by Kevin Macloed and it is now better than before :)

P.S.: Sorry for the spelling mistake in the game title :$ its now solved :)

That's everything for now :)

Bye Bye

Monday, 27 August 2012

Collect: Game about Collecting and Evolving for LudumDare 24 Competition

Hey all,
Long time as usual since I posted here and I am sorry for that but I was lazy and depressed the past days since last post about Robotic Arm.

So I decided to break the boredom by participating in LudumDare 24 :) and Thanks god I have finished a game with strange idea (experimental as usual, I don't know from where these weird ideas come from really :D).


So I finished a game called Collect where your aim to collect + signs and evolve to survive all tests.

Will make a post soon about how idea came and what goes right and what goes wrong in making it :) (Collect: Postmortem post)

That's everything for now go Play & Rate the game.

Bye Bye

Thursday, 28 June 2012

U.F.O. Source code released

Hey,
I have said in the 100th Post that I will publish lots of my game codes and will talk a lot about the development of each one.


The first game that I am going to talk about is U.F.O. you will notice its one of my abandoned games, this game was done for LudumDare but I get bored and at that time was having some issues with my life so I didn't continue the game and didn't submit it to LudumDare and no one ever tried it except me :)

The game is about a U.F.O. who want to terminate man kind so he kidnap people by using the anti-gravitational beam but the U.F.O. is malfunctioned so any person is kidnapped is thrown away after few seconds but at that time the U.F.O. acquire any weapon those people had so he can use it to kill more people (sounds weird).

The source code of the game is here(http://dl.dropbox.com/u/9791999/Abandon/UFO.zip) and the controls if you want to try the game Arrows to move and X for anti-gravitational beam (the swf file is in bin folder) the shooting is not functional yet.

That's everything for now hope the code is useful for some one :)

Bye Bye

Monday, 23 April 2012

Don't Push the Button LD#23

Hey all, long time as usual but I am working hard on lots of stuffs :) and soon will get lots of releases of lots of games :) I have participated in LD#23 whose theme was "Tiny World" and I made a small game called Don't Push the Button :) it took about lets say about 20 hours work :) (most of this time was testing the game and designing levels) as I decided to make a difficult platformer game and I am not good a lot at playing them and the result was Don't Push the Button :) I am pleased with it but I know it contains lots of stuffs to be edited so I will work on it after a while to enhance it (as all people says the player is too fast so I will slow him) but now go check the game and rate it :) and if you like it please tweet it or share it :) (Ludum Dare 23 Link)

Saturday, 28 August 2010

I am Bad :D

Hey all,
I know that it has been long time since my last post here :S, which is really sucks I should return posting frequently here again.

First of all Mountainer have been finished (from coding point of view) using FlashPunk and now its over FGL getting feedback and waiting for new graphics made by Tomy (Artist of Hello World! project).

Here is link on FGL.

Here is some screenshots from the game and soon the demo video will be captured :)




About working I wanted to join Ludum Dare 18 either the Jam or the Compo but since I was too busy so I couldnt finish my entry which is called U.F.O.

I dont know if it will be nice or not but its idea is very strange :) Hope its good so I will try soon to finish a WIP for this game so as to test it.

Here is some screenshots from what I have reached till now in it.



Third project is a collab project between me and Alexitron, where we are going to remake one of his old games :) lets keep it secret for alittle bit and next post I will reveal it.

This is the news about my projects and stuffs, Let's take about the indie scene :).


Since I was talking about Ludum Dare; people there made lots of nice games in 2 days and every creator afterwards made a video called Timelapse where he shows the two days in about 5 mins and how he was working on the project, which looks nice.

Here is a video for Jonathan Whiting (he created a game called Collateral which is nice game)




Second thing, the famous game Plain Sight having 80% discount on steam so go and grab a copy.



Warlock Bentspine game soundtrack is released for free, by the way the game is very nice and you should try it (link).

Lets talk about Indie Game Movie :) They released another teaser which is a talk with Adam Atomic (creator of Canabalt) he talks in the video about this game specific.




At last FEZ Physics article has been posted by Polytron here is the link.

Thats all for now :) Hope to post at regular intervals rather than long times.

ByeBye

Saturday, 22 May 2010

Some News :)

Hi All,
A week as usual from last post :) as I can't do better than that in these days :) lots of meeting and working and less time to sleep :)

First I will talk about my projects :)
Hello World! is still buggy and contain lots of error :S the server side was sending data lately so the game speed at the client decrements as more clients get involved. We were having this huge problem till yesterday were we tried an old library, We tried it long time ago (called Lidgren) and we found it is not better than threading in the dotNet Frame work but when one of my friends try it yesterday it worked nicely and this problem was nearlly disappeared so we were so happy :)
There are other problem with graphics and I am affraid that my friends may dont like it :S I am not proffesional with Lighting and stuffs like these. I am only good at retro style effects some particle effects no more :S but guassian blur and other effects I dont know how to do it so I will try to learn how to do them so I hope that I can do it perfectly :)
About Tomy the artist he send to me some mockup for the character (his face will be changed to be more chibi look)





About Pace Maker FP I have programmed the super powers (Shield and Kaboom) also I programmed the coin generator where it generate the money from the destroyed enemies. The remaining now is the enemies and the logic for achievements and saving achievement and may be highscore table.
Here are some pictures:




Last thing about my project news that I am going to stop working a little on these projects due to exams period is coming and I didnt study anything :S "exams will start at 6/6"

This is all my working news lets talk about indie scene news:
First these are amazing interviews I've collected they are amazing:











There are another interview with Edmund Mcmillan but this interview was made as a part of Indie Game Movie where it is set to feature a variety of well-known indie gaming figures and document the way their projects and ways of life reflect the indie gaming scene as a whole. Go and support the Indie Game Movie on Kickstarter where they are seeking to reach $15,000 budget :)
Here is the trailer which is an interview with Edmund and his Super Meat Boy project.






Another peice of news I found about working at YoYoGames here is the link for further details.

About Ludum Dare Last compo Gaiadi game win the compo :) its a very nice game you should try it :)
The creator posted a vedio about its creation process here is the vedio:



Another breakout news :) Adobe make a deal with google so that flash games now can run on Android operating system for further details here is a link
Here is a vedio made where he access Mochi Mobile website through android browser



After this announcement some of the flashpunk fellows compiled pink game using Adobe Air on his Nexus One mobile phone here is link for further details.

Last news is from Vertigo Gaming Company as he revealed gameplay of his new game The Oil Blue he posted some screenshots and vedio for gameplay the game really awesome you should check it. Here is a link
And here is a vedio for gameplay:



This is all the news for this week :)

I hope I dont stop posting here during the exams period But it depends on how good I will be in studing :)

ByeBye for now

Saturday, 12 December 2009

News On Fly

Hey all,
First of all some Compo News.

First The Ludum Dare 16 Compo is now launched

Theme: Exploration
DeadLine: 16 December
More Info: link

Assemblee Compo:
Second is Part two of Assemblee Compo is now running where lots of graphical asset can be found here is a link contain all the graphical asset in the game so for more info about the compo you can get to the site through this link :) for getting all graphical asset and other music and sound sfx take alook at this link too.


Other news about GameMaker and YoYoGames the new GM8 logo will not be changed any more as Sandy said and here is the latest version of it (In my view the orginal logo have more professional look than that but doesnt describe GameMaker at all)

Another news that YoYoGames will update site InfraStructure on Monday and if the update goes well the new YoYoGames 5th Competition will be launched WoWoW. For more info here is the link.

Thats for now :)

ByeBye :)